FanGame:Monster Hunter Legacy

Setting
Monster Hunter Legacy takes place on a group of islands known as the Relic Isles. These islands are mostly uninhabited by people at this time, but they are rich with ancient ruins and artifacts making it a popular place for archaeological digs. The few spots on the islands that do house civilization are friendly to outsiders. They are happy to share their stories with those who are willing to listen.

Story

 * -|Low Rank=

The hunter is stationed in a moderately sized village near where the Guild has set up. The Guild has left the Relic Isles mostly untouched by them, but they have finally decided to station there by popular request. Your hunter is accompanied by a Guild Girl that serves much like the Handler does, coming along on hunts to help survey the land and take notes on the monsters.

The local people are uneasy, due to the sighting of a rare monster that is very much dreaded, known as the Malybris. This is what caused them to urgently request the Guild’s presence, to help alleviate whatever disaster may follow this sighting. Unsure about whether such a docile Elder Dragon can really cause such disasters, the hunter’s partner decides that the duo should look into it themselves, investigating old ruins and asking different locals.


 * -|High Rank=


 * -|G Rank=

Monsters

 * -|Normal Hunts=

Elder Dragons

 * -|Exotic Hunts=

After reaching High Rank, a strange member of the Guild will appear in the village and offer you the chance to hunt rarer and more powerful monsters. Some of these are monsters mysteriously introduced to the Relic Isles that are harming the ecosystem, while others require traveling to new areas. These monsters have certain requirements that need to be met to unlock them.

Areas

 * Broken Archipelago
 * Cracked Canyon
 * Desolate Village
 * Muggy Marsh
 * Mountain Pass
 * Ruined Labyrinth
 * Gem Chasm
 * Glittering Falls
 * Obsidian Caves
 * Astral Tower
 * Ominous Grotto
 * Deserted Island
 * Stained Jungle
 * Ancient Forest
 * Wildspire Waste
 * Coral Highlands
 * Rotten Vale
 * Elders Recess
 * Foggy Remnants

Reworked Hyper
The Hyper Monsters have been reworked for this game, as they play an important role later on in the story. Hyper monsters are now surrounded by a black and red aura, rather than only two parts of their body affected at a time. At random, when a monster attacks, the aura will spark and flash like the effects in Monster Hunter Generations, but instead of the attack simply having different speeds, the attack is upgraded in different ways, usually with a new animation to accompany it. Some examples include a Hyper Pukei-Pukei’s altered poison glob spit would fire a large amount of poison globs, or during Hyper Rathian’s backflip, she will spit flames to add the fire element to it. After a few charged attacks, the aura will thin out, signalling that the monster is temporarily weakened and cannot use an upgraded attack. After some time, the aura will return to normal. While standing in the aura, all resistances are slightly lowered.

Trivia

 * The Broken Archipelago was originally going to be named “Relic Isle”.
 * There was originally meant to be two of every environment type, but this was scrapped.