Sarvidurma

Sarvidurma are Fanged Beasts somewhat similar to Bulldrome, but are considered to be slightly tougher and hardier than the monster in question.

Physiology
Sarvidurma's body structure is akin to that of a black rhinoceros, but has features to make it threatening enough to deem it as a monster. Its two horns makes up a quarter of its body weight, the first towering over the second with very little effort, but is weighty itself. In addition, it has an armoured shell throughout its back and flanks, but keeps its near-vestigial tail. Its lower legs are also shelled, but its belly is vulnerable. Unlike the animal it is based on, Sarvidurma's armour-shell is indeed black, but its actual skin is light grey.

Behavior
Sarvidurma are relatively peaceful when undisturbed. However, they always appear provoked at the sight of a human, so they always aggress them. This spawns the collective thought of Sarvidurma being aggressive when they are just acting out of self-defence.

Placement In Food Chain
Sarvidurma are relatively low, regardless of where they are, but can still put up quite a fight. Sarvidurma are strictly herbivorous.

Behavior Towards Other Monsters
Sarvidurma will not attack other monsters unless they are potential predators. Usually, it will try to chase them off by falsely giving the impression that it is about to charge into them. If this doesn't work, Sarvidurma will deliberately ram into them the second time.

Tracks
Sarvidurma do not leave many tracks, but Deep Footprints are a good way to tell one is either close or is a passerby.

Specific Locale Interactions
Sarvidurma do not wander too far from a viable source of water. When tired, they will also feed on the grass beneath their feet.

Special Behaviors
Sarvidurma do not have any special behaviours to note.

Cutscenes
WIP

Abilities
Sarvidurma's only weapons are its body weight and its horns. Though, unlike Bulldrome, it is not limited to charging and head swings.
 * Gore - Sarvidurma swings its head and its horn upwards. Does low damage and knocks hunters over.
 * Swing - Sarvidurma swings itself in a 180-degree turn. Does low damage and knocks hunters over.
 * Ram - Sarvidurma scrapes its foreleg and runs towards a target. Does moderate damage and throws hunters away. It cannot do this at close range.
 * Stomp - Sarvidurma raises its forelimbs off the ground, before turning to their target and slamming them down. Deals moderate damage and knocks hunters over. Attacking its belly may cause it to flinch and fall over.
 * Kick - Sarvidurma simply swings its hindleg outward. Deals low damage and knocks the hunter over.

Rage State
Sarvidurma huffs white smoke and is more susceptible to charging.

Tired State
Sarvidurma does not charge as often, and is reluctant to attack, more likely to eat or flee the area.

Mounts
Sarvidurma's back is mounted. It will charge in a figure-8 around the area, similarly to Bulldrome.

Taxonomy
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Habitat Range
Sarvidurma have only ever been sighted in savannah regions. They don't have any territories, they just linger around a safe spot with water nearby.

Ecological Niche
Sarvidurma are rather low-ranking animals in the ecosystem, preyed on by most large predators and, if they're unlucky enough, pack-leading monsters such as Great Jaggi. Notable predators include Rathian, Ragilodillos, Sand Barioth and, on top of all, Elder Dragons. Against major predators, they have little to defend themselves with.

Biological Adaptations
Sarvidurma's horns are curved slightly inward to assist them with goring their enemies, or just merely threatening them. They also have black, armoured shells on top of their light grey, rough yet soft skin, which is to help them against aerial attackers and those who don't have the right amount of force or fang/claw shape to pierce the shell.

Behavior
Sarvidurma are often mistaken for aggressive monsters due to their reception to humans. In reality, they are rather docile when unprovoked, going about their lives and actually living peacefully with other herbivores (excluding Rust Duramboros and Diablos) and other fauna that can't pose much of a threat to it. Sarvidurma will form herds when there is young present. On a side note, young Sarvidurma are pure white and lack their horns.

Breakable Parts & Effectiveness
WIP