Turajango

Turajango are mighty Fanged Wyverns that are surprisingly rare, found only in deserts and nowhere else. In ancient times, it was thought it harbored the soul of a valiant knight from a faraway kingdom.

Physiology
Turajango possess a quadruped, stocky body with tanned orange scales. It has a medium-sized, accompanied by what seems to be a falcon-like beak which lacks the tomial tooth, long, pointed ears and a large, pure yellow crest, as well as bright blue eyes. Despite having a beak, it has teeth suited for a carnivore. It has two pairs of enlarged canine teeth, while the rest of its teeth grow smaller as they reach further inside its mouth. On its back, it possesses three dorsal spikes that are pastel-orange in colour. Its forelimbs each possess three more of these spikes on its lower arm, and has three fingers with serrated claws. Its hindlegs, too, possess three toes. Its tail four pastel-orange spikes in total; a pair on the far end sides of its tail, spread outward and backwards, while it has two much larger spikes on the top and bottom sides of the tail, which grow only backwards. Lastly, it has hidden organs located in its crest, forelimbs and tail. These take the shape as long, pure yellow coned spikes, which constantly surge with electricity. These fold out when they become active. These appear three times on top of its crest, which also serves as a much larger electrical organ, a pair from its cheeks that face downward and forward, a pair appear on top of its hands, and finally, one appears in between every spike on its tail, directly in the middle. This is completely coned, and is relatively long.

Behavior
Turajango are highly territorial monsters, and depending on the size of their territories and the location they reside in, they may overlap, which causes conflict. It is the very reason why Turajango populations are dwindling, as they do not tolerate other large monsters in their territory, even if it is more threatening than the beast itself. They also have shown to be smart to some extent.

Placement In Food Chain
Turajango are high-ranking predators, capable of dominating most other monsters, either by the use of its Thunder-based abilities or ruthless hunting strategies. When hunting for prey, it will often attempt to kick sand in its eyes, blinding and confusing it, which leaves the Turajango able to kill its target with ease and eat at its leisure.

Behavior Towards Other Monsters
Turajango will ignore smaller monsters, which it sees as prey, when it is not hunting, but it will relentlessly aggress fellow large monsters if they enter its territory. It always starts by releasing Thunder energy as a threat or directing it to its head and firing a concentrated ball if they get too close. If another large monster is in the same vicinity as it, it may target it more than the Hunter.

Tracks
Turajango constantly scratch at hard surfaces such as rocks to sharpen and prime their claws for their next hunt or fight. This leaves behind Serrated Claw Marks which can help Hunters locate Turajango territories. In other cases, Claw Husks can be found. This occurs when a Turajango has found nothing to sharpen their claws on, and so scratches them off itself, which proves ineffective and weakens their claw strength.

Specific Locale Interactions
Turajango keep to desert environments exclusively, and one of their strategies revolve around using the sand. Whether against predator or prey, Turajango will often kick this sand up at their enemies' eyes before going in for the kill. If there is no sand, it will try to use the terrain to its advantage instead.

Special Behaviors
Turajango are opportunists, and will go for a soft spot if an intruder or prey has been knocked over or rendered incapable of movement. Outside of fighting, Turajango always come out in broad daylight, very few individuals ever going out at night. Idly, they may also sunbathe, back facing up, the sun directly hitting the pastel-orange spikes on its body.

Cutscenes
WIP

Abilities
Turajango's abilities revolve around its intelligence, strength and its usage of the Thunder Element. It improves its abilities by gathering large amounts of Thunder energy, and directing it all about its body, which then results in its electrical organs on its crest, forelimbs and tail folding out and assisting the monster in using its abilities, almost entirely. However, attacking these organs may discharge the energy, instantly dispersing into the air and weakening and resetting the charge on the Turajango. Its head, forelimbs and tail charge individually, but unlike Astalos, doesn't occur after an attack, but rather, over time. When knocked out of charged state, every part releases the charge and the counter is reset.

When charged, much of Turajango's physical blows will be imbued with the Thunder Element and thus deal damage of the selfsame element. This only applies for its head, forelimbs and tail. During this, Head Swing, Leap and Ram will inflict Thunderblight, while Slam and Tail Slam inflict Severe Thunderblight.

Attacks (Standard)

 * Bite - Turajango will move forward slightly and snap, then shuffles back to its original spot afterwards. Does minimal damage and knocks hunters over.
 * Slam - Turajango will raise its forelimb and slam it down. Throws hunters away while dealing moderate damage. It may use this when turning around behind itself. When enraged, it may do this twice.
 * Head Swing - Turajango will swing its head horizontally to hit whatever is in front of it. Deals minimal damage and knocks hunters over.
 * Tail Slam - Turajango can do this in two ways; after evading or during a flip. Either way, it will slam its tail down and turn right back around after doing so. When doing this evasively, it will always taunt. Deals moderate damage and flings hunters horizontally, and may inflict Stun.
 * Sand Skid - This will mostly be used at the end of a sprint. After closing enough distance between it and its target, it will swing its body to the side, skidding and kicking up sand at its opponent. Little to no damage, but guaranteed to inflict Blind.
 * Shoulderbarge - Turajango will ram its flank to the side, barging into enemies that dare attack it from the sides. Deals moderate damage while also flinging hunters horizontally.
 * Leap - Turajango pulls itself back, then leaps forward with stunning distance, and slamming its forelimb when it lands. Flings hunters horizontally while dealing moderate damage.
 * Ram - Turajango will simply charge towards a target, stopping only if it passes too far from its chosen target. When enraged, it may do this twice. Knocks hunters over while dealing minimal damage. When enraged, it may follow this up with Leap or another Ram.

Attacks (Charged)

 * Thunder Ball - Only uses this when its head is charged. Turajango directs Thunder energy into its head and releases it in the form of a concentrated ball. Moderate Thunder damage, and will inflict Severe Thunderblight.
 * Electric Scream - Only uses this when it is entirely charged. Turajango's Thunder energy surges throughout its body, and it lets out a screech as it releases some of this energy in the form of electrical waves around itself. This deals slight Thunder damage and inflicts Thunderblight, while also knocking hunters away from it. After using this, Turajango will always taunt.
 * Discharge - Rage Mode only. Turajango's body will surge, even longer than Electric Scream's telegraph. After some time, Turajango will let out a roar as it releases large amounts of Thunder energy. This deals heavy Thunder damage and inflicts Severe Thunderblight. After this, Turajango will taunt, and it will be much easier it to knock it out of its charged state.
 * Thunder Crash - High-Rank only. Turajango will leap into the air and direct energy into its forelimbs, and once it starts falling, it prepares to slam them. This results in an explosion of Thunder energy, which deals moderate Thunder damage and inflicts Severe Thunderblight.
 * Spark Burst - G-Rank only. Turajango charges energy into its tail and screeches afterwards, which then leads up to a 360-degree spin, which knocks Hunters over, followed by a backflip, slamming its tail viciously onto the ground which releases a violent spark. This deals heavy Thunder damage and inflicts Severe Thunderblight.

Rage State
Unlike Zinogre, Turajango can enter Rage Mode without it being restricted to its Charged State. During this, Turajango will constantly snarl and bare its teeth while huffing the usual white smoke. In charged state, electric surges are constant on the electrical organs located on its head, hands and tail. Will follow up attacks and gains access to Discharge.

Tired State
Turajango will be entirely unable to use Thunder based attacks, and if it is in Charged State, it will be reset. Many of Turajango's moves will have longer recovery times, which leaves it open to more attacks. More likely to enter this state after using Discharge.

Mounts
Hunters mount the Turajango's crest, but if it is broken, they will mount its back. To try and shake them off, it will raise its upper body into the air and flail itself about, while also slamming its forelimbs onto unwary victims caught in the crossfire. It will also roar.

Taxonomy

 * Order: Saurischia
 * Infraorder: Fanged Wyvern
 * Family: Jango

Habitat Range
Turajango reside exclusively in desert environments, and their ancestors have grown used to the punishing heat since then. Turajangoes make their territories near a viable source of water whether out in the open or underground, but a third of it is vast desert, yet it has everything it needs, travelling only to water when it needs to.

Ecological Niche
Very high-ranking predators if not apex. Combined ferocity and intelligence makes them formidable foes that only the quick-witted are able to outsmart. It preys mostly on Apceros, but rarely, it will go for other predators that it can kill, such as Cephadrome and Ragilodillos. However, Turajango isn't perfect; Deviljho, Rajang and certain Elder Dragons can make quick work of it if it makes the wrong move, and there is no room for error.

Biological Adaptation
Turajango's scales weren't originally orange; at birth, they are pastel yellow, but slowly turn orange as it ages and constantly sunbathes, tanning and hardening it. For migratory purposes or to find new territory, Turajango have been discovered to have water-holding sacs located near its stomach, which would explain why the Turajango is able to survive droughts and generally spend more time in the open desert. Perhaps the most interesting feature that Turajango is known for is the cause of it able to use the Thunder element. The pastel orange spikes on its back, lower forelimbs and tail appear to act as solar receptors, which take in the sun's rays and convert it into Thunder energy, which is then stored in the electrical organs in its head, crest, arms and tail. Strangely, the Turajango's tail seems to be the source of it masterfully wielding the Thunder. When not hunting, a Turajango will spend most of its time sunbathing, and at night, they will retreat to their dens. On a side note, Turajangoes gives birth to live young.

Behavior
Turajango are strictly solitary. They will attack anything that strays too close to their territory, unless it is an Elder Dragon or if it is too reckless. If the threat lingers, the Turajango will get stressed, and the pent-up anger will be released on the threat if it doesn't leave. On a daily basis on set times, Turajangoes will patrol their territory, which is also causes conflict from overlapping territories if two meet. During a specific time of the season, female Turajangoes will go into heat once a year. They will cross over different territories and make their presence known to males through short, shrill calls and affectionate facial rubbing. However, males can turn her down if she is infected, or even kill her if she keeps up. The males spend no time tending to the young, however females will integrate their territories to their chosen mates. Male Turajangoes will kill offspring that aren't their own, and females will become extremely protective of them, defending them from predators with their lives.

Breakable Parts & Effectiveness
WIP

Trivia

 * Turajango is GoldenDragonIlo's first ever monster and Fanged Wyvern, and is also considered his signature monster alongside Ranosga.