Boominghowl Great Jaggi

It's rare to meet a hunter that doesn't recognize the howls of a Great Jaggi. Most seasoned hunters no longer feel a threatened by the monster. But there is a Jaggi in the world that strikes a fear in hunters like a Deviljho. Its howls can be heard from miles away. An unprepared hunter can be left with permanent ear damage after facing the deviant known as the Boominghowl Great Jaggi.

Physiology
The Booming Howl Great Jaggi is a bit bigger than a Great Baggi. It has become a dark purple color and the red colors have started to fade away. The frill is also bigger than normal, but is a bit tattered. The tail spikes are a bit larger, but are all at varying sizes. The line of hair going down the Great Jaggi's back appears a bit mangled as well. Various scars can also be seen across the body.

Behavior
Unlike most Jaggis, the Boominghowl Great Jaggi is a lone wolf. It doesn't live in a pack. In fact, it has been known to appear where other Great Jaggis are howling and will attack the other's packs. They have learned to scavenge off of other monster's kills instead of hunting their own prey.

Abilities
The main draw to the Boominghowl Great Jaggi isn't what you can see. Rather, it's what you can hear. The Boominghowl Great Jaggi's screamer sac has become very well developed. It is able to emit various explosively loud sounds. They suck in air much like a Brute Tigrex, and can let loose a violent roar that'll send hunters flying. These Great Jaggi's can fire sound wave projectiles as well. Another move is a wind tunnel much like Akantor's. The strongest move the Boominghowl Great Jaggi has is a large burst of sound that causes hunters to drop to the ground and cover their ears, even with HG Earplugs if they're close enough. This will leave hunters stunned. All of their sound based attacks can leave hunters covering their ears for a very small amount of time as if they were effected by a roar, unless they have HG Earplugs.

Blademaster
Defense: 150-600

Fire: -25

Water: 0

Thunder: 0

Ice: 0

Dragon: 25

Skills: Boominghowl Soul, HG Earplugs, Rationer

Gunner
Defense: 75-300

Fire: -15

Water: 10

Thunder: 10

Ice: 10

Dragon: 35

Skills: Boominghowl Soul, HG Earplugs, Rationer

Greatsword
Commando's Greatsword

Lonewolf Greatsword

Sword and Shield
Deserter's Dagger

Renegade's Dagger

Dual Swords
Howling Shotels

Screaming Shotels

Gunlance
Renegade's Screamer

Renegade's Howler

Switch Axe
Beserker Axe

Slaughterer Axe

Light Bowgun
Jaggid Deserter

Jaggid Renegade

Quests

 * Boominghowl I: Hunt
 * Goal: Hunt a Boominghowl Great Jaggi
 * Area: Deserted Island
 * Subquest: None
 * Environment: Stable


 * Boominghowl II: Capture
 * Goal: Capture a Boominghowl Great Jaggi
 * Area: Trechorous Sands
 * Subquest: Hunt a Qurupeco
 * Environment: Unstable (Qurupeco)


 * Boominghowl III: Hunt
 * Goal: Hunt 2 Boominghowl Great Jaggi
 * Area: Cracked Canyon
 * Subquest: None
 * Environment: Stable


 * Boominghowl IV: Hunt
 * Goal: Hunt a Boominghowl Great Jaggi and Chrymin
 * Area: Stream Valley
 * Subquest: None
 * Environment: Stable


 * Boominghowl V: Hunt
 * Goal: Hunt 2 Boominghowl Great Jaggi before time expires or deliver a Paw Pass Ticket
 * Area: Savanna Wasteland
 * Subquest: None
 * Environment: Stable


 * Boominghowl VI: Hunt
 * Goal: Hunt a Boominghowl Great Jaggi and a Great Baggi
 * Area: Forlorn Arena
 * Subquest: None
 * Environment: Stable


 * Boominghowl VII: Capture
 * Goal: Capture a Boominghowl Great Jaggi
 * Area: Desolate Village
 * Subquest: Hunt a Najarala
 * Environment: Unstable (Najarala)


 * Boominghowl VIII: Hunt
 * Goal: Hunt a Boominghowl Great Jaggi
 * Area: Trechorous Sands
 * Subquest: None
 * Environment: Stable


 * Boominghowl IX: Hunt
 * Goal: Hunt a Boominghowl Great Jaggi and Dusty Tetsucabra
 * Area: Cracked Canyon
 * Subquest: None
 * Environment: Stable


 * Boominghowl X: Hunt
 * Goal: Hunt a Boominghowl Great Jaggi and a Deviljho
 * Area: Forlorn Arena
 * Subquest: None
 * Environment: Stable