Fungal Radobaan

Fungal Radobaan is a subspecies of the Radobaan that is clad in mushrooms rather than bones.



Physiology
Unlike the regular Radobaan, the bone scalps are completely replaced with an array of mushrooms which are softer but serve as good camouflage and have an array of properties that can be utilised against opponents. The mushrooms lightweight also means that this species of Radobaan is much faster than the regular.

Abilities
They're much more agile than the regular counterpart

Attacks
Instead of bones falling off, mushrooms release miasma which can inflict various debuffs, based on the colour of the miasma.

360 Chin Slam: When its grinding its chin, this subspecies can grind it to a 360 degrees angle all around it.

Fungal Tail Spewage: After rolling, instead of slamming its chin, it will slam its tail into the ground: this unleashes a massive AOE of green miasma that spreads before rading away: inflicts Confusion.

Bad Breath: It can spew out a breathe cloud of white miasma from its mouth: inflicts Defense Down.

Superior Beyblade Spin: When it does the beyblade spin, it can reach a wider distance with its beyblade spin alongside covering extreme distances with it.

Jump Roll: It will leap into the air and then slam to the ground as its rolling and then forcefully roll towards the hunter.

Fungal Saiyan: The fungi all around it will start glimmering before an entire cloud starts to surround it: this clouds spreads across the whole area before fading away. Inflicts Defense Down and Resistance Down.

Shroom Overload A singular shroom on its back will grow bigger and bigger at rapid speeds before the Radobaan shoots this mushroom at the hunter: the impact deals a ton of damage and inflicts Defense Down, Resistance Down and Confusion at the same time.

Explanation
The tar within the bodies of these Radobaans contain a fungi that are inherently fertilised and grow mushrooms all over the brute wyverns body, the mutualistic relationship that forms allows for the brute wyvern to travel to areas that the regular counterpart cannot and serves as extra defenses against predators.

Behavior
It retains similar behaviours as the regular Radobaan without much change except for the lack of necessity to visit boneyards due t the fungi inherently growing on their own.

Role in the Food Chain
Minimal - Extremely Low - Low - Average - (High) - Extremely High - Apex - Legend

Main Prey: Wood, plants

Arch-Rivals: Duramboros, other large monsters

Tracks: Fungal prints, Big fallen shroom

Habitat
Unlike the regular Great Jagras that restricts itself to places such as the Ancient Forest, the Pale Great Jagras is highly nomadic and can appear in anywhere in the New World although it specifically inhabits The Borderlands for the most part.