User:FireBall13/MHER: Rooted Wyvern Stats

This page is for most ingame stats and other statistics of Rooted Wyverns in Monster Hunter: Echoing Roars.

Stats such as HP, ATK and DEF are mentioned as follows: Very Low - Low - Below Medium - Medium- Above Medium - High - Very High

Speed is mentioned as follows: Very Slow - Slow - Sluggish - Medium - Quick - Fast - Very Fast

Size is mentioned as follows: Mini - Tiny - Small - Medium - Large - Very Large - Giant

Weight is mentioned as follows: Paperweight - Very Light - Light - Below Medium - Medium - Above Medium - Heavy - Very Heavy - Immovable

Field Ability
Shamrish Nectar - After a set amount of time, gathering anything or after a battle, the Shamrish may drop Shamrish Honey as a shiny.

Camouflage - Able to camouflage with the area to stay out of view. If this is done when a monster has spotted you, they will most likely know that you went to hide.

Signature Move
Lucky Charm - Rises the entire team's Affinity by 25%.

Super Move
Aroma Fog - The Shamrish flails as it then releases globs of honey that cause healing mist that heals the entire team. Heals them fully, and cures all status effects.

Field Ability
Fire Starter+ - Able to burn down even the hardest to burn down obstacles, such as massive ice chunks and other hard to burn obstacles.

Fly - Causes every other monster in the party to disappear as the player character hops on the monster. The monster then flies up, and can freely fly around or fly up into the clouds to fly to a different locale.

Signature Move
Spicy Touch - Most physical attacks inflict minor fire damage alongside the raw damage.

Super Move
Crimson Wave - The Arderopac growls and then roars as it then spreads it's wings out. It then flaps them and sends a tall hot whirlwind in front of it. Those hit by it will be thrown up and land in a forest. The Rooted Wyvern then can be seen in the thick woods, staring at the targets. Soon, the forest catches fire as heat waves are blown at the targets from all directions. The Rooted Wyvern then flies above, and fires a blast of pollution in the middle. Soon the entire area is engulfed in flames. The targets then are found stunned on the battlefield. While the Arderopac flies back down, while smirking at the targets.

Drasiliggus
Note: This monster is untamable, as it is most likely a monster that cannot move and is too large to be brought with.

Field Ability
As this monster is untamable, it does not have Field Abilities.

Signature Move
Nature God's Aura - Any plants that are planted grow much faster. Rooted Wyverns also become stronger. But the Drasiliggus itself becomes stronger.

Super Move
Natural Death - The Drasiliggus' branches spike up as it then aims for a target. It then attempts to slam them with it's arm. If hit, the target is bombarded with nuts and then stunned. The Drasiliggus then grabs the target and crushes them in it's grasp. It then throws them down, and has plants coil around the target. Trapping them. The trapped can escape by mashing buttons. If they don't escape in time, the plants will squeeze the target hard enough to reduce their HP to 0 in one go. The nuts and grasp crunch attacks deal damage that cannot be avoided.