King Phasmotaur

King Spiritaur are Carapaceons introduced in Monster Hunter Origins.

Physiology
King Spiritaur are the adult form of the juvenile Spiritaur. As such, they are much larger in size. They retain their ghostly white exoskeleton, and have a box-shaped body. They sport a single pair of pincers and two pairs of walking legs. They have eyestalks that extend beyond the eyes into long points, giving them a horned appearance. Unlike other Carapaceons, they lack antennae. They carry the skull of an Arsinopsis on their back for protection.

Abilities
King Spiritaur blow bubbles as a form of self-defense. The bubbles distract predators, allowing the Carapaceon to escape. They can also spit a green, slimy substance to further hamper a predator's movements.

Taxonomy

 * Order: Decapoda
 * Infraorder: Brachyura
 * Family: Spiritaur

Habitat Range
Spiritur and King Spiritaur are known to inhabit the Arid Field, Brackish Bayou, and Sandy Shore.

Ecological Niche
King Spiritaur and their juvenile kin are generalists, scavenging carrion and debris, as well as preying on small creatures.

Biological Adaptations
King Spiritaur are known to blow large bubbles. These bubbles act as a self-defense mechanism by distracting potential predators. The bubbles come from the Carapaceon breathing air instead of water. They also spit a slimy green mucus to further hinder a predator. The bubbles they produce seem to be made of this mucus. They lose the shell they possessed as a young Spiritaur, so they utilize an Arsinopsis skull for a shell. Despite their large size, they can move quite fast. Their pincers have sound-producing ridges, which help them identify one another.

Behavior
King Spiritaur will flee at the slightest hint of danger. They can often be seen scavenging with young Spiritaur.