Rudcus

Rudcus are Celloids that primarly feed on ore and harvest it from ore deposits.

Physiology
Rudcus appear as gray-ish green blobs with an eye in the centers of their bodies. They also have a "brain" which is bigger and much wider than their eye. They are usually around the size of a Jaggia but some induviduals can grow large and small. Different items can be seen floating inside their bodies. These usually are chunks of ore and rubble, but plants and small animals or pieces of meat and bone can be seen.

Behavior
Docile monsters. They don't mind other monsters in the area often. They spend most of their time hauling and mining ore and other resources such as plants, carrion and leftovers. They usually travel in groups of atleast 4 members. When danger comes, they try to mimic ore. If that fails, they will harden their bodies as self defence and strike with lunges, glomps and even spitting some of the ore or terrain at the foe. If a member is killed, the others may flee and/or attempt to avenge the fallen member.

Ecology
Small Celloids that form groups and mine for ore with various ways. Primarly lithiovores, they do eventually feast on plant and meat alike.

Habitat Range
Rudcus are adaptive, but they primarly thrive in areas with enough ore to be found. Such as volcanic locales. But they inhabit some other areas with ore such as the caverns of the Deserted Island, Tundra and Misty Empire for example. They do come out of the caverns to explore of course.

Ecological Niche
Found somewhat low in the food chain but they are unchallanged. They are great at fending off threats, regardless of size. Thanks to their ability to mimic ore or even harden their skin to levels that very few attacks can penetrate it. Coupled with their body slamming attacks and ability to spew their own haul or even "throw" it, very few monsters consider taking a Rudcus on as it may be too difficult or energy wasting to do. They only have to compete with Basarios, Gravios, Uragaan and rivaling Rudcus for ore. They can also take advantage of Uragaan, Basarios or Gravios by feasting on their minerals. They also will eventually feed on grass, plants, fungi and fruits. Carrion, fish and other small enough creatures can do as meal too.

Biological Adaptations
Aside their ability to harden, spew, throw and attack physically. These Celloids are quite strong. Able to carry cargo that it can't keep inside. Around 8 kg of cargo, or perhaps even more. Their eyes also bring a great field of vision. They can even move the eye around their bodies to see things even better. Their brains allow them to learn from mistakes, better methods of doing things and even be able to preemptively prepare themselves for defence. Strangely enough. They also help ore by making it flourish. They can multiply it within their bodies and then they can spread them across by launching them from their bodies. Latching them onto new surfaces. How exactly they do this is being studied. But it is theorized that it uses leftover cells of previously digested ore to then use as a formula to craft more ore by using the monster's own cells.

Moves
Rudcus are docile, but incase you need to hunt them.. Here are some moves it can preform.
 * Lunge, the Celloid will lean back a bit and leap towards the target.
 * Glomp, the Rudcus will squish it's body against the ground and leap high up and body slams a target below.
 * Cargo toss, the Rudcus will squish it's body against the ground and throw all of it's cargo on a target. Can only be done when it is lifting cargo and is agro.
 * Haul spit, the Rudcus will lean back and spew some or all of the ore, rubble and whatnot in it's body.
 * Body harden, it will always do this whenever it is threatened. Avoid attacking it or your attacks will bounce off. Explosives do work against it however.

High Rank
WIP

G Rank
WIP