User:ElusiveSeeker/Sandbox (Monster Alterations)

Monster Hunter Tri High Tides Monster Alterations

This page is to list all the alterations and changes that are done to each individual monster in the game, whether its minor or major (often involving new attacks).

- Monsters all go by a distinct star rating system that is similar to the system that World has.

☆ - Passive Creature (Aptonoth, Kelbi)

★ - Neutral/Weak Hostile Creature (Bnahabra, Slagtoth)

★★ - Threatening/Powerful Creature (Jaggia, Delex)

★★★ - Meak/Minor Creature (Great Jaggi, Royal Ludroth)

★★★★ - Normal/Mid-tier Creature (Rathian, Gobul)

★★★★★ - Strong/Major-tier Creature (Rathalos, Lagiacrus)

★★★★★★ - Deadly/Super Strong Creature (Tigrex, Duramboros)

★★★★★★★ - Powerhouse Creature (Brachydios, Voluron)

★★★★★★★★ - Minor Elder Dragon/ED-Levelled Creature (Deviljho, Espinath)

★★★★★★★★★ - Major Elder Dragon/MED-Levelled Creature (Ensepronantus, Akantor)

★★★★★★★★★★ - Force of Nature/First Class Creature (Dire Miralis, Alatreon)

Small Monsters
N/A

Great Jaggi
Rating: ★★★


 * It can now do the leg-claw swipe attacks that the likes of Kulu-Ya-Ku and Tzitzi-Ya-Ku can do.


 * It can now do occasionally frontal leaping attacks that can reach an extremely large distance.


 * It is now capable of doing a specialised exclusive move where it whips its tail from side to side before spinning its tail in a 360 degrees circle, dealing a fair bit of damage - this is intended to be Great Jaggi's strongest attack (no other of the Great 'ggi's' have this attack, making it exclusive to Great Jaggi).


 * In High Rank + G-Rank it can combo its moves with almost no end, making it extremely difficult to get a single hit on it.

Great Wroggi
Rating: ★★★


 * It can now do the leg-claw swipe attacks that the likes of Kulu-Ya-Ku and Tzitzi-Ya-Ku can do.


 * It has a new ability where it can combo chain spew out 5 clouds of poison in a swift succession.


 * It has a brand new exclusive attack where it takes several seconds as its sac fills up larger and larger before unleashing an extremely large cloud of poison miasma: Great Wroggi breathes out this miasma in similar fashion to a smoker and it spreads around the area before fading. Inflicting Poison if the hunter is caught in the radius.


 * It has a unique ability to spew out steams of poison while rearing its head downwards, clouding the Dog Wyvern in poison mist that lasts for up to 30 seconds: leaving a trail of poison mist behind as it moves around - it can only do this when Enraged.


 * In G-Rank, it automatically gains Noxious Poison standardly but also gains Deadly Poison when enraged.

Great Baggi
Rating: ★★★★


 * It can now do the leg-claw swipe attacks that the likes of Kulu-Ya-Ku and Tzitzi-Ya-Ku can do.


 * It has a new exclusive attack where it jabs its crest at a hunter: into the ground - it is capable of doing this multiple times to one at a time while also having a specialised jab crest attack where it slides itself around and swipes it upwards, sending the hunter that is hit, flying into the air (this particular type of this attack is its highest damaging move).


 * It is capable of doing multiple hipchecks in a row in succession without stop and homing in on hunters while doing the attack.


 * It can do a super strong charged tail spin (this is identical to the tail spin that Gurenzeburu and HC Cephadrome has minus the alteration of body type).


 * It can do a specialised roar where it rears itself backwards before then unleashing a powerful roar that echos across its locale, this roar in similar fashion to Tigrex or HC Cephadrome, deals a high amount of damage to any hunters that are within proximity of the Great Baggi. This attack can summon Baggi's and will double the number of Baggi's that are within the vicinity.


 * In High Rank + G-Rank it is able to ram its crest into the snow and cover it in blisters of ice, this means that its jabbing attacks with its crest can now inflict Iceblight.


 * In High Rank + G-Rank it has a special attack where it spits out a large glob of sleep saliva in front of it and then proceeds to do a super strong tail whip, sending trails of the saliva shooting across the area in randomised positions, inflicting Sleep upon any hunters that are hit by the projectile.

Great Jaggia
Rating: ★★★★


 * Great Jaggia is considered to be brand new to this game.


 * Just like the other 'Great ---ggi's' - Great Jaggia shares the battle music that plays against Great Jaggi, Great Wroggi and Great Baggi.

Arzuros
Rating: ★★★


 * It occasionally goes on all four and fights on all four although it often goes upright when it becomes enraged.


 * It is now capable of doing frontal swipes when its on all four instead of upright only.


 * It can do a bite attack whether its on all four or standing upright, this doesn't deal too much damage but it has little telegraphy.


 * In High Rank + G-Rank it is capable of doing an instant super swipe when it charges at a hunter before then jumping on the hunter and landing on them, dealing high amounts of damage.

Lagombi
Rating: ★★★


 * It has a new ability to do a barrel roll at a hunter if the hunter dodges its forward slide attack.


 * It can now do a 360 slide attack twice in a row.

Volvidon
Rating: ★★★★


 * It can now do its standing tongue whip attack from Low Rank.


 * It can do a 360 tongue spin attack as it rolls around before stopping.


 * Sometimes when doing its gas attack, instead of a soiled cloud, it can instead produce a paralytic cloud that is noticeable due to the yellow hue and paralytic sparks.


 * In High Rank + G-Rank it is capable of doing a Rajang-esque cannon-ball spinning shootout move that deals high damage.

Clarokathos
Rating: ★★★★


 * It has a brand new attack where it launches a large boulder into the air which rolls around the arena in a circular fashion.


 * It can do a multiple ambush from above attack before then launching itself in the air like a cannonball from the ground which deals a high amount of damage and sends hunters flying.


 * In High Rank/G-Rank, the boulder it throws breaks into three and rolls around in completely random directions, being much more unpredictable and harder to avoid.


 * Just like the other 'Bear-like Fanged Beasts' - Clarokathos shares the battle music that plays against Arzuros, Lagombi and the Volvidon.

Qurupeco
Rating: ★★★


 * Remains relatively unchanged but it is much more intelligent in combat and will actively fly to avoid the larger monsters that it summons.


 * In High Rank + G-Rank its flint explosions are far larger than usual.


 * It can't heal itself like it can in the previous games, being a feature now only exclusive to Crimson Qurupeco but it can still buff its attack and defense.


 * It is actively able to disarm barrel bombs and traps

Crimson Qurupeco
Rating: ★★★★


 * Its sac is coloured blue instead of the red so that it matches its icon colouration but the sac only turns blue when it is enraged - in addition, its eyes glow red when enraged.


 * It retains the healing that it utilised in the past but it takes it longer to commit compared to others.


 * It has a new ability where it can do an aerial flint slam attack that can home in on hunters: it does up to 6 of these slams while mid-air compared to the 3 it does when on the ground.


 * Its saliva spit inflicts Resistance Down alongside Defense Down at the same time.


 * It will preferably summon Solmaron rather than Devilho while the normal Qurupeco is mostly summoning Deviljho.


 * It has a new ability where it slams one of its wings into the ground and then it slides it around to create a wave of electricity that shoots out like a shotgun before fading. Inflicts Thunderblight to any hunters hit by this attack.


 * It has a new singing type attack that grants it a unique buff that the regular Qurupeco isn't capable of, this buff enables it to be immune to all types of traps, barrel bomb damage, sonic bombs, flash bombs and paintballs - this new singing attack is very noticeable due to the deep shrilling frequencies that are emitted + the silver aura around the Crimson Qurupeco during the singing - the affect for this lasts up to 3 minutes although its possible to break it out of this phase via breaking any of its major body parts such as the flints, beak, backfeather or tail.

Note: It still can be affected by status effects of throwing knives or specialised bowgun ammo.

Congalala
Rating: ★★★


 * Remains relatively unchanged although is much more accurate with its backwards fart attacks.

Emerald Congalala
Rating: ★★★★


 * Its head and buttox will turn a dark yellow colour instead of red when enraged.


 * Extremely rare versions of Emerald Congalala will have a dark black and red mushroom on its tail with a sizzling aura of dragon energy. If Emerald Congalala consumes this mushroom, it can unleash dragon element breath.


 * It has a new attack where it proceeds to throw its own lumps of feces at you with its bare hands rather than its tail: it throws multiple piles of feces in similar fashion to someone throwing a cricket ball.


 * It has a brand new attack where it slams its belly five times in a row before jumping and aiming its butt at the hunters position and unleashing a 'beam' of fart - it is capable of turning this beam of fart in a 45 degrees angle on either direction.

Royal Ludroth
Rating: ★★★


 * Nothing much changes about Royal Ludroth except for the fact that its more dynamic when fought underwater.


 * It is able to do the underwater Plesioth reminiscent tail slam attack when its fought underwater.


 * In High Rank + G-Rank it has the unique ability to regurgitate a large glob of water that lingers for several seconds before fading away, inflicting Waterblight to any hunters that go near it when its still lingering.

Purple Royal Ludroth
Rating: ★★★★


 * It can do an infinite barrel roll attack that it continues to do until the hunter is at close proximity (this is similar to Plum Daimyo Hermitaur's backwards charge attack).


 * It can now do the 360 spin attack that it now shares with Baruragaru/Barzughal.


 * It will stand upright and shoot a large glob of poison into the air, raining down globs of poison around the area before the glob lands somewhere and explodes into a medium-sized Area-Of-Effect. Inflicting Poison to any hunters hit by the rain or the glob.


 * It can now inflict Noxious Poison when enraged.


 * It gains Hydrotoxin in G-Rank.


 * It has a new ability where it can dip its head in water and it will proceed to spew out masses of poison while its main proceeds to shrink as poisonous oozes leak out which ends up turning every source of water within the area into poisoned water: this does extend to even large underwater sections such as the rivers of the Flooded Forest: automatically poisoning the hunter and every creature within the water upon entrance (the poisoned water is noticeable via a distinct purple hue that the water has and it stays like that for up to a minute).

'''Note: This attack only works in the Flooded Forest, Misty Peaks, Marshlands and the Water Arena. - It does not work in places such as the Deserted Island due to the underwater section of that area being an entire ocean.'''

Barroth
Rating: ★★★★


 * It gains the ability to pick-up molds of mud and rock in similar fashion to Banbaro as it charges and then proceeds to turn and charge again before throwing the boulder at the hunter.


 * Its faster than it was in previous games.


 * If it is within mud, it will jab its head into the ground and proceed to throw globs of mud at the hunter from a distance (rare attack that you'll likely only see Barroth be capable of doing when fought in the Sandy Plains).

Jade Barroth
Rating: ★★★★


 * Its U turn charge duration is increased and more accurate than in previous games.


 * It is capable of doing an O turn charge alongside a C turn charge and a V turn charge - it will toss boulders when it finishes doing these specialised charges.


 * It can do a a charged tail spin attack that is similar akin to Gurenzeburu and HC Cephadrome.

It can do instant ground slams with its head which can inflict Iceblight.


 * It is capable of digging up large holes of snow and it will proced to dig up 2 more before moving on to do another attack, these holes become reminiscent of pitfall traps in which hunters will get stuck in them for a few seconds if they fall in - this is similar to HC Blue Yian Kut-Ku's pitfall attack.


 * If fought in the Marshlands, it will have crystals instead of ice all over its body: meaning most of its attacks that used to inflict ice are now raw but it now is able to inflict crystallisation with its body shake attack.

Great Delex
Rating: ★★★


 * The turf war between her and Volvidon is tied instead of Volvidon winning.


 * It is now capable of doing multiple Disorienting Slaps but it can only do this when enraged.


 * It will screech at the sky which causes Delex to pop out of the ground and launch themselves at hunters - this is identical to HC Cephadrome's Cephalos ambush attack.


 * In High Rank + G-Rank she can shoot her sand beam in a 360 degrees angle.


 * In High Rank + G-Rank she has a new ability where she calls forth all the delex in the area to circle around the targeted hunter, forcing the hunter into the centre before Great Delex launches herself from below and then proceeds to do a Disorienting Slap in order to hit any hunters not caught by the ambush attack, dealing high amounts of damage altogether. This is mildly similar to Cephadrome's Cephalos ambush attack.

Cephadrome
Rating: ★★★★

Note: Cephadrome now has a physical alteration with two small crests that adorn the top of its neck and its body is now much darker than in previous iterations, being almost black in colour.


 * Cephadrome in expeditions will only appear at night.


 * Cephadrome can do a special attack where it dips its tail into the ground and proceeds to do a 360 spin before hopping very high into the air which sends hurls of sand particles all around the piscine wyvern. Getting hit by this can inflict Blind.


 * Cephadrome can do the homing turn-around shimmy attack that Lavasioth in MHFU was capable of doing.


 * It can now do the charged projectile launch attack that Lavasioth in Monster Hunter World has: it spits out a bunch of water and solid 'rocks' instead of lava. Inflicts Waterblight.


 * Cephadrome can do the multi-submerged charge attack that the Plesioth Man event was capable of doing.


 * Cephadrome now has its own carves: the carves listed

Low Rank: Cephadrome Darkscale, Cephadrome Crest, Cephadrome Ridge

High Rank: Cephadrome Darkscale+, Cephadrome Crest+, Cephadrome Ridge+, Cephadrome Sac, Piscine Gem (all piscine wyverns drop this item).

G-Rank: Cephadrome Voidscale, Cephadrome Thickcrest, Cephadrome Cliffridge


 * In High Rank/G-Rank it can do a 360 tail spin alongside a double bite attack.


 * In High Rank/G-Rank it can briefly unveil a strange sound from its mouth which causes all the Cephalos around the surrounding area to hop out of the sand and divebomb at the hunter in an attempt to paralyse them - this is similar to Great Girros's control of the Girros attack.

Gobul
Rating: ★★★★

Note: The vast majority of these attacks only apply to Gobul underwater.


 * Gobul's vacuum attack has much more range and it is capable of swinging its vacuum attack in completely random directions.


 * If enraged, it will be able to curl up into a ball and it will proceed to shoot out spikes from its back all across the area which deal medium damage.


 * It is capable of swimming and dragging its tail on the riverbed/seabed before then swimming towards the hunter and swinging its tail in their direction, sending a shockwave of paralysis at the hunters direction, inflicting Paralysis if the hunter is hit by the shockwave.


 * Gobul deals more damage compared to the damage it dealt in past games.


 * In High Rank + G-Rank it can dig into the riverbed to conduct a flash from its lantern only to them ambush charge + bite at the hunters direction.


 * In High Rank + G-Rank it is capable of rubbing around the riverbed which sends debris and gust all around the underwater locale, this ends up clouding the entire riverbed in a fog that makes it barely visible: the only thing being visible is the water surface and Gobul's glowing eyes.

Augite Gobul
Rating: ★★★★★


 * Is considered brand new to this game.

Daimyo Hermitaur
Rating: ★★★★


 * It now has the backwards charge dig ambush attack that HC Daiymo Hermitaur has in Frontier.


 * It can be fought underwater now although it rarely enters underwater areas.


 * It has double claw swipe that G Daimyo Hermitaur has in Frontier.


 * It deals much more general damage than its previous incarnations.

Plum Daimyo Hermitaur
Rating: ★★★★★


 * It gains all of the moves that HC Daimyo Hermitaur from Frontier has, including the ones shared by the regular Daimyo Hermitaur in this game.


 * When it does its digging up-launch attack, it sometimes will wind up launching a large-sized boulder into the air that can land on hunters which deal an extremely high amount of damage.


 * It can do a back-swipe attack where it turns to the side extremely fast, the skull will wind up hitting the hunter and dealing medium damage.


 * When enraged, it is double the speed of regular enraged Daimyo Hermitaur.


 * It can spit out a small ball of saliva that induces a sleep miasma when it hits the ground, inflicts Sleep to any hunter that is hit by the attack.

Basarios
Rating: ★★★★


 * Basarios receives no changes but it no longer has moss on it when it is fought in the Volcanic Belt - it will have layers of snow on it if fought in the Tundra.

Vulcander
Rating: ★★★★


 * It gains a ton of brand new attacks.


 * Surprise Rock Toss: When it intends to do a Rock Throw attack, it will shoot the four boulders but then spin and tail whip to send the boulders in different directions - when the monster is enraged, the boulders will explode on impact.


 * Quadro Claw Swipe: It will swing its claws in random directions 5 times in a row compared to the usual 1 or 3 - When Enraged, this attack will inflict Poison upon the hunter.


 * Circular Poise: It burrows into the magma ground and circles around the hunter in similar fashion to a shark before leaping from the ground at the hunters position, it can proceed to do this multiple times.


 * Burrowing Claw Swipe: When its burrowed under the ground, it will launch its arms upwards to proceed to claw swipe random hunters while submerged.


 * Burrowing Tail Whip: When its burrowed under the ground, it will raise its tail into the air and proceed to whip it around


 * Burrowing Aerial Ambush: When its burrowed under the ground, it will ambush from below and then proceed to fly in the air briefly before crashing down on a targeted hunter.


 * Aerial Lava Spits: It will raise its wings and fly into the air and proceed to shoot up to 5 lava projectiles at randomised targets, whether it be the hunter or the palico.


 * Aerial Slam: When its flying in the air, it will hover towards a hunter before slamming down on them.


 * Burrowing Ambush: When its burrowed under the ground, it can do a standard, singular up-launch ambush from below attack.


 * Geyser Steam-Over: Sometimes when burrowed under the ground, geysers will casually form around the area as notified by lava particles that unleash a geyser of lava which can deal a ton of damage to the hunter and also send them flying: up to 5 geysers form casually around the area before the attack stops and the geysers fade away.


 * Geyser + Ambush: This is the same as the Geyser Steam-Over attack except the geysers will rain down flaming projectiles, 7 geysers now form instead of 5 and Vulcander will ambush the hunter from the ground in a large-sized Area-Of-Effect (the animation for Vulcander's uprise is identical to Zerureusu's).


 * Toxic Geyser + Ambush: In High Rank + G-Rank, getting hit by the geysers or the projectiles that the geysers emit will inflict both Fireblight and Poison at the same time.

Cyclone Vulcander
Rating: ★★★★


 * Cyclone Vulcander is considered brand new to this game.

Blangonga
Rating: ★★★★


 * It has re-gained its ability to wipe off the paintball-effect although its possible to stop this by breaking Blangonga's whiskers.


 * It can do a specialised roar which commands all the Blango to dig down and then ambush from above in somewhat similar fashion to HC Cephadrome.


 * It will instantly become enraged if a Blango dies within its view.


 * It will dig mildly downwards with only its legs and tail showing before then launching a massive snowball and hurling it at the hunters direction. This is similar to Zenith Blangonga's snowball attack but slightly nerfed.


 * In High Rank/G-Rank, it can command the Blangos to hang upon inaccessible high ledges and snipe the hunter with projectiles.

Copper Blangonga
Rating: ★★★★★


 * It has a new attack where it jumps high into the air with a boulder and then dropkicks the boulder mid-air which sends the boulder hurling at the hunters direction at extreme speed, has the potential to nearly OHKO the hunter if they're hit by this attack.


 * It has a brand new pin attack when submerged under the ground, its hand will pop out briefly - if the hunter is near the hand during this, its hand will grab the hunter and proceed to pull him or her into the sand in a pin.


 * It can sweep its dust breathe attack in a 120 degrees angle. It does still inflict Stun.


 * If near a ceiling, it will climb up on it and proceed to divebomb at a hunter, in similar fashion to a Barioth.


 * When doing a forward charging leap attack, it will sometimes turn to another hunter to charge at them and proceed to do a dropkick in an attempt to hit the hunter before getting back up on all four.

Subodios
Rating: ★★★★


 * Subodios's confusion based attacks are now replaced with sleep.


 * It can inflict confusion in High-Rank/G-Rank with a specialised sniffling attack that expands in a large green and purple coloured miasma.

Rathian
Rating: ★★★★


 * Rathian receives no changes in this game.

Pink Rathian
Rating: ★★★★★


 * Pink Rathian now has super fireball launch attack that HC Pink Rathian had in Frontier.


 * It gains the specialised tail dash attack that HC Gold Rathian had in Frontier but with extra delay time.


 * Pink Rathian has the rare ability lick its tail spikes which mix its fire sac with poison, making all of its fireball-based attacks combined with poison and inflict Fireblight and Poison at the same time: visually, the fireballs will have a purple hue to go along with it. This mixing effect lasts for up to 3 minutes before going back to normal fireballs.


 * Pink Rathian can now inflict Noxious Poison when enraged.

Gold Rathian
Rating: ★★★★★★★★


 * When Gold Rathian's body-parts are broken, her body can then be pierced by Blue and Green Sharpness without bouncing.


 * When Enraged, she can inflict Deadly Poison.


 * It gains all the moves that all Frontier HC Rathian's had, such as the tail flip boulder toss, the ground stomp, etc


 * It can do team-style attacks with Silver Rathalos if he is present.

Like Husband, Like Wife: Gold Rathian and Silver Rathalos will stand back to back shooting an array of up to 10 fireballs in a single go.

Ballet of Doom: They both will fly upwards into the air as they rain down fireballs before Gold Rathian divebombs at a targeted hunter and tail whips while Silver Rathalos divebombs at a targeted hunter and claw swipes.

Combine Venomised Flame Party: They will fly side by side to each other and proceed to 'kiss' before Silver flies upwards and shoots its singular triple fireball explosion attack while Gold unveils a charged tail whip that sends a large boulder flying into the radius of the fireball which explodes the boulder combined with the array of poison that filters around it, the boulder chunks will then casually roll around the map before exploding into large-sized Area-Of-Effects: inflicting both Fireblight and Poison.

Gigginox
Rating: ★★★★


 * Gigginox is now more diverse in its locale appearances: now being fightable in the Deserted Island and the Marshlands.


 * Gigginox can now do a triple poison projectile toss attack.


 * Gigginox can now lay eggs while in the ceiling or the wall sides: Giggi's will fall downwards or crawl across the walls in an attempt to get to you.


 * Gigginox will shut off its bioluminescence briefly when attempting to ambush you from above before they start to glow again.

Baleful Gigginox
Rating: ★★★★★


 * Baleful Gigginox can now be fought in the Flooded Forest and the Beachside Jungle.


 * Baleful Gigginox has much more movement speed in comparison to the regular Gigginox.


 * It can extend both its head and tail at the exact same time and whip them around.


 * It has a unique ability where it unveils the forcefield of electricity around it but then roars as the forcefield extends in size and then continues to roar as the electrical forcefield gets larger and larger before covering a large Area-Of-Effect and fading away.


 * It has the head rearing electrical shootout attack that Khezu has.


 * While it previous changed to red in colour when enraged; it can now extend its colour variety to either blue with crimson bioluminescence, green with violet bioluminescence, orange with white bioluminescence or purple with a multi-coloured bioluminescence (the differences change nothing about the actual fight and all signify purely that Baleful Gigginox is enraged.

Lagiacrus
Rating: ★★★★★


 * It gains all the moves that Ivory Lagiacrus had when faced on-land in MH3U but it has none of the moves that it had in Generations.


 * When Enraged, it will pursue the player without stop, this does include if the player swims onto land.

Ivory Lagiacrus
Rating: ★★★★★★★

Some of Ivory Lagiacrus's electrical projectiles can now travel across the map before fading away (in similar fashion to Astalos's projectiles).


 * It retains all the moves that it had in MH3U but also gains all of the attacks that Lagiacrus had in Generations (exclusive to Ivory now).


 * It is able to send the electrical orbs in randomised directions rather than just circling around it although it rarely does this.


 * When Enraged, all of its electrical attacks have a larger Area-Of-Effect.

Nibelsnarf
Rating: ★★★★★


 * Nibelsnarf now deals far more damage to the hunter than it did in previous entries.


 * When Nibelsnarf is sifting around the sand, it can cause dust to cloud a certain part of the area, decreasing visiblity for the hunter if they're caught inside it.


 * Nibelsnarf now has a new attack where it spins in a 360 degrees circle repeatedly which forms a large dust devil to appear which travels to the hunters position before fading away.


 * When burrowed beneath the sand, it will vacuum in sand out of sight which causes a large sand whirlpool to appear at the centre of the area, the hunter is forcefully sucked in and if they end up in the centre, Nibelsnarf will launch itself upwards from the ground, potentially OHKO-ing the hunter. A lot of dust forms from this attack which results in decreasing visiblity in a large chunk of the surrounding area.

Tempest Nibelsnarf
Rating: ★★★★★


 * Tempest Nibelsnarf is considered brand new to this game.

Pyrite Nibelsnarf
Rating: ★★★★★★★★


 * Pyrite Nibelsnarf is considered brand new to this game.

Shogun Ceanataur
Rating: ★★★★★


 * It can now wind up in rage mode all the time if its claws are broken, similarly to past games.


 * It gains all the moves that Frontier HC Shogun Ceanataur had, such as the super sickle combo chain attack, the poison spit, the up-launch ambush from below attack, etc (although it doesn't have the poison gas come from its shell anymore). Note: The up-launch ambush from below attack is now exclusive to Shogun in High Rank + G-Rank.


 * It can be fought underwater now although it rarely enters underwater areas.


 * When on the ceiling, it can occasionally aim its shell mouth directly at the hunter before then shooting the beam in a single line, proving to have better aim than casually spraying water. Inflicts Waterblight if the hunter is hit by this attack.


 * When using its spraying attack in the 'Volcanic Belt', it will actively aim for lava in order to create a chemical reaction and cause the entire area to be covered in steam, decreasing visiblity for the hunter as a result.


 * Shogun Ceanataur's speed is drastically increased when compared to enraged Daimyo Hermitaur.


 * Shogun Ceanataur has a far lower chance to inflict Bleeding than it did in Generations.

Terra Shogun Ceanataur
Rating: ★★★★★★


 * It has all the moves that the regular Shogun Ceanataur has (including all the Frontier HC moves).


 * It can now spin its water beam in a 180 degrees angle rather than just 90 degrees or straight.


 * It now has the piercing claw sweep and swipe upwards attack that Taikun Zamuza has.


 * It has a brand new attack where it will curl its legs into a certain shape and the Shogun will then proceed to spin around like a beyblade in its position before stopping and getting back on all four (it only does this attack if enraged).


 * It has a claw swipe move that it identical to Redhelm's super dab swipe attack, it rears its left or right claw upwards and then unleashes an enormous explosion as it sweeps its claw, sending debris flying around. Inflicts Blastblight if hit by the explosion and does have a small chance to inflict Bleeding at the same time.


 * When Enraged, their claw swipe attacks and water spraying attacks have the chance to inflict Blastblight alongside the other ailments that come with it.


 * It has a brand new attack 'Black Gravios' skull shell will start to emit black smoke, the Terra Shogun will then spin backwards as it aims its shell at the hunter and unleashes a barrage of explosions from its shell and proceeds to twist its shell in a 90 degrees angle, sending the explosions around a certain direction.


 * There is a 5% chance of any quest that features Terra Shogun Ceanataur to have a variant that already has its claws broken, this variant deals x3 the damage that the regular Terra Shogun deals and it is always enraged - it has a singular unique carve and some of its own weapons on the Shogun weapon tree.

Duramboros
Rating: ★★★★★★


 * Duramboros is relatively unchanged in this game although it deals higher damage than it did in previous games.

Rust Duramboros
Rating: ★★★★★★


 * It can now submerge its tail into the sand and then proceed to lift up large sand piles and toss them at hunters - sometimes, it will lift up boulders instead which roll around the area before breaking apart.


 * When it is spinning around, it will proceed to move closer to the hunter, slowly rather than just spinning in one place.


 * His stomp attack makes waves of sand gush out like projectiles at a great distance before fading.

Uragaan
Rating: ★★★★★


 * It retains the tossing of explosive rocks as it moves around but the amount is decreased so that the fight is less annoying to deal with.


 * It has a brand new attack where it rolls around the area and tosses a ton of explosive rocks everywhere before rolling onto a wall edge and then smashing its chin into the ground which causes all the rocks to explode. Note: This attack is exactly what Uragaan's intro move is in Monster Hunter World except it can now do it outside of a cutscene.

Steel Uragaan
Rating: ★★★★★


 * It can do Radobaan's 'beyblade' side roll attack.


 * It can do a tail slam and whip around attack that the normal Uragaan cannot do.


 * It can send itself rolling upwards into the air before then curling back up into a wheel mid-air and divebomb at a targeted hunter while its rolling.

Diablos
Rating: ★★★★★


 * Diablos gains nothing new in this game.

Black Diablos
Rating: ★★★★★


 * Black Diablos's roar can now deal damage to the hunter if within close proximity.


 * It has the frontal specialised charge attack that HC Black Diablos has alongside the frontal upswing attack that is also shared with HC Black Diablos.


 * It can do the tail slam attack that Bloodbath Diablos has except it only sends off one projectile instead of multiple.

Gravios
Rating: ★★★★★★


 * Gravios's speed is increased: especially in rage mode.


 * It now has a specialised attack where it charges as it normally does but turns its head to the hunter behind it or to the side of it while its charging and shoot a trailing heat ray beam mid-charge.


 * Gravios now has MH4U Black Gravios's specialised beam attack although it can only do this in High Rank + G-Rank.


 * It can now do an aerial belly flop - divebomb attack.

Black Gravios
Rating: ★★★★★★★


 * Its shell is now softer than that of the regular Gravios to make up for its advanced and lethal moveset.


 * Black Gravios can now do an aerial heat ray beam attack that HC Black Gravios had in Frontier.


 * When it unleashes gas, it can unleash clouds of explosive powder before flapping its wings about which sends the powder around the map randomly. Inflicts Blastblight if the hunter is caught in the powder.


 * It can do a 360 degree heat ray beam: turning around in order to swing the beam in a full circle.


 * It has the Diablos tail slam and spin attack, which normal Gravios doesn;t retain.


 * It can do an aerial gas cloud attack where it flies upwards and then unleashes a large cloud of explosive powder from underneath it.


 * When Enraged, its beams are combined with an aura of explosive powder that scatters as the beam is unleashed.


 * It has a brand new rare attack where it shoots a beam into the ground which unveils a large cloud of explosive powder and flame before flapping its wings incredibly hard which causes small ounces of the explosive powder to scatter while the flame and the rest of the powder form into a large whirlwind that travels around the area before exploding into a large Area-Of-Effect.

Barioth
Rating: ★★★★★


 * Barioth receives no new changes in this game minus a brand new attack where it shoots multiple frost projectiles in different directions instead of just one.

Sand Barioth
Rating: ★★★★★


 * Sand Barioth has a brand new attack where it shoots a tornado while flying mid-air: this tornado actually travels around the map before fading away.


 * It has a new ability where it sifts its tail into the ground and then does a 360 tail spin which winds up sending the Wyvern airborne.


 * Sand Barioth can suck out the winds of the Gorge/Canyon to unleash wind projectiles that are double the size of the regular.


 * While flying mid-air, it has a new attack where it unleashes a funnel from its mouth that unleashes a tornado tip from its mouth, the wyvern will then proceed to fly around the map randomly as it drags the funnelstorm around the area before it fades away and Sand Barioth proceeds to divebomb the hunter.

Rathalos
Rating: ★★★★★


 * Rathalos does not receive any changes in this game.

Azure Rathalos
Rating: ★★★★★★


 * Azure Rathalos has an aerial version of the HC Silver Rathalos 5 continuous fireball side-run attack - it is also able to do this attack on the grounf as-well but rarely.


 * Azure Rathalos can spit 7 fireballs in a wave - identically to HC Azure Rathalos from Monster Hunter Frontier.


 * It now has the Thunder element and has attacks based around its wings that enable it to utilise electricity.


 * It has a brand new aerial attack where electrical particles form around its wings as it flaps them before then divebombing at a targeted hunter and slapping both its wings incredibly hard which sends a powerful electrical burst at the hunters position. This can inflict the hunter with Thunderblight if they're hit by this attack.


 * It has a variation of the aerial electrical burst attack where it slaps its wings twice which sends two electrical bursts before then shooting a large fireball into the impact zone which combines with the electricity and creates a large Area-Of-Effect of flame and electricity. Inflicts both Fireblight and Thunderblight at the same time if hit by this attack.

Silver Rathalos
Rating: ★★★★★★★★


 * When Silver Rathalos's body-parts are broken, his body can then be pierced by Blue and Green Sharpness without bouncing.


 * When Enraged, he can inflict Blastblight with the impact of his standard fireball attacks.


 * It gains all the moves that all Frontier HC Rathalos's had, such as the 7 Fireball wave sweep, the 5 fireball run and charge, etc


 * It can do team-style attacks with Gold Rathian if she is present.

Like Husband, Like Wife: Gold Rathian and Silver Rathalos will stand back to back shooting an array of up to 10 fireballs in a single go.

Ballet of Doom: They both will fly upwards into the air as they rain down fireballs before Gold Rathian divebombs at a targeted hunter and tail whips while Silver Rathalos divebombs at a targeted hunter and claw swipes.

Combine Venomised Flame Party: They will fly side by side to each other and proceed to 'kiss' before Silver flies upwards and shoots its singular triple fireball explosion attack while Gold unveils a charged tail whip that sends a large boulder flying into the radius of the fireball which explodes the boulder combined with the array of poison that filters around it, the boulder chunks will then casually roll around the map before exploding into large-sized Area-Of-Effects: inflicting both Fireblight and Poison.

Agnaktor
Rating: ★★★★★★


 * Agnaktor has a small delay when it does a beak-slam - making it less of an annoyance - the damage radius size of the beak-slam has also been mildly nerfed.


 * Agnaktor in High Rank/G-Rank can now do a double hipcheck attack.


 * Agnaktor in High Rank/G-Rank has a brand new attack where it causes molten drops to drop from the ground if it has dug up onto the ceiling - this is similar to Kulve Taroth's molten gold drops from the ceiling in Monster Hunter World - this attack continues even if Agnaktor is on the ground but will stop shortly after.

Glacial Agnaktor
Rating: ★★★★★★


 * Glacial Agnaktor doesn't have the beak-slam delay that the regular has but it does it far less often.


 * Glacial Agnaktor has a brand new attack where it does a 360 spin which casually sends ice shards flying everywhere: inflicting Iceblight to any hunters hit by the attack.


 * Glacial Agnaktor is capable of doing a 360 beam even while not submerged in the ground.


 * It has a brand new attack which is basically the vertical opposite of the 360 submerged trail beam - the difference is that Glacial Agnaktor is shooting this beam from the ceiling and is aiming it downwards which allows for better accuracy.


 * It has a brand new attack where it unveils itself from being burrowed in the ceiling and proceeds to do a 360 tail spin while mid-air before switching into a hipcheck at a targeted hunter that is within close proximity.

Kirin
Rating: ★★★★★★★★


 * Kirin's MH World Line-style lightning attack is doubled in the amount of lightning that can be unleashed.


 * Kirin now has all the attacks that HC Kirin from Monster Hunter Frontier had.


 * Kirin has fairly low HP compared to the HP it had in the previous games - but it now does much more damage.


 * It no longer has an armour-mode - their bodies now soften up if they're in Rage Mode but their speed is double the speed that enraged Kirin has in the previous games.


 * Kirin has a brand new standard horn upthrust attack that it does to hunters in front of it.


 * Kirin has a brand new frontal stomp attack that it does to hunters in front of it.


 * Kirin has a brand new attack where its horn starts to glimmer bright before the horn shoots out an electrical strike into the air which forms into electrical glaive-shaped projectiles that then divebomb at hunters in a straight line - slightly similar to Nargacuga's spike toss attack.


 * In High Rank/G-Rank it has a brand new attack where it does the specialised electrical summoning charge attack but it can then vanish into a speck of lightning and teleport near a hunters position and keep charging and repeating this for a third time before stopping.


 * In High Rank/G-Rank it has a brand new attack where it forms electrical orbs that are similar to the likes of Generations Lagiacrus except they're white in colour and larger - they will orbit around Kirin for about 20 seconds before then hovering upwards and shooting down at the hunters position which causes a large Area-of-Effect of electricity. 100% inflicts Thunderblight but also has the chance to inflict Paralysis.


 * In High Rank/G-Rank it has a brand new super powerful but rare attack where it stands in place for 10 seconds as its horn glimmers and flickers white and blue electricity as the surrounding area also starts to flicker with electricity, right before a wall of lightning forms on Kirin's position - the Kirin then turns to a hunters direction and unleashes the wall of lightning at the hunters direction which unveils lightning strikes that are extremely colossal in size and shoot two in a row each strike before fading away. This attack can potentially OHKO the hunter and inflicts Thunderblight if they survive.

Ceadeus
Rating: ★★★★★★★★★


 * Plot-wise, Ceadeus is the main antagonist of Low-Rank and is still responsible for the earthquakes but a certain other monster is responsible for driving Ceadeus so close to Moga which makes this other monster the true main antagonist of the entire Village storyline.


 * It is now possible to face regular Ceadeus in the Hub questline.


 * In the very first Ceadeus urgent - you are unable to slay it due to it being a repel mission but after that - all Ceadeus quests allow for the Ceadeus to be killable before they enter phase 2 - similar fashion to HR5 Lao Shan Lung in Monster Hunter Frontier.


 * The 2nd phase is relatively unchanged although the 1st phase has recieved some drastic changes...

1: The first area Ceadeus appears in is within a crevice that retains small cliffs that have ballistas and cannons on them - this can be utilised as Ceadeus passes through the ocean cliffside vale.

2: The 1st phase is a bit quicker than it was in Monster Hunter 3 Ultimate so that the pace is picked up fast.

3: You no longer have to break the beard in order to reach Ceadeus's 2nd phase - the 1st phase is purely to deal additional damage before getting into the true fight against Ceadeus.

4: In the 2nd phase against Ceadeus - binders are now available and can be utilised to stun the Ceadeus in place and leave it open for free hits.

5: Beating the Village Ceadus unlocks Lumidusa for the hunter to face off against.

Note: Ceadeus now has increased damage and increased mobility in order to match the revised underwater movement and keep Ceadeus as a decent threat.

Lumidusa
Rating: ★★★★★★★★★


 * Lumidusa is considered brand new to this game.

Dire Miralis
Rating: ★★★★★★★★★★

'''The Sadistic Devil that seeks to destroy lands and drown away and burn all matters of surface life and then boil the remaining ocean life to blistering bloodstains - this immortal and evil demon see's the life of those besides itself to be disgusting things that deserve to be slaughtered, unlike the Legendary Black Dragon whom gains its hatred for humanity due to the horrors of the Great Dragon War, the Smelting Black Dragon on the other hand... was monstrous from the day it formed: Purely Evil from the first breathe it drew and it has no intent to back down on its cruel and un-heeding urges to throw the world in a reigning era of armageddon and mass destruction.'''


 * Dire Miralis is the main antagonist of the entire game and is an overarching presence even in the village story - is lore-wise, intended to be a purely evil, inexcusable and sadistic monster with no qualities that can make it relate-able or even remotely likeable.