FanGame:Monster Hunter World: Demons Abode

Monster Hunter World Ultimate is a fangame created by TheElusiveOne and is the grand expansion of World.

General Information

The name's reminiscence of the 2nd gen game: Monster Hunter Freedom Unite was intentional.

Returning Monsters
Small Monsters

1st Gen, Apceros, Aptonoth, Vespoid, Hornetaur, Mosswine, Bullfango, Cephalos

2nd Gen: Popo, Anteka, Conga, Blango, Hermitaur, Ceanataur, Remobra, Great Thunderbug

3rd Gen: Gargwa, Giggi, Jaggi, Wroggi, Baggi, Slagtoth, Gajau, Sharq, Ludroth, Uroktor

4th Gen: Konchu, Maccao, Moofah, Larinoth

5th Gen: Mernos, Noios, Raphinos, Barnos, Gajalaka, Kestodon, Gastadon, Jagras, Shamos, Girros, Grimalkyne

Frontier: Dracophage Bugs, Erupe, Burukku, Pokara, Kusubami, Egyurasu

Large Monsters

1st Gen: Yian Kut-Ku, Blue Yian Kut-Ku, Gypceros, Purple Gypceros, Yian Garuga, Khezu, Red Khezu, Rathian, Pink Rathian, Rathalos, Azure Rathalos, Diablos, Black Diablos, Cephadrome, Basarios, Gravios, Black Gravios, Plesioth, Green Plesioth, Silver Rathalos, Gold Rathian, Kirin, Lao Shan Lung, Ashen Lao Shan Lung, Fatalis, Crimson Fatalis

2nd Gen: Bulldrome, Congalala, Emerald Congalala, Blangonga, Copper Blangonga, Daiymo Hermitaur, Plum Daiymo Hermitaur, Shogun Ceanataur, Terra Shogun Ceanataur, Vespoid Queen, Chameleos, Kushala Daora, Rusted Kushala Daora, Teostra, Lunastra, Akantor, Ukanlos, White Fatalis, Yama Tsukami, Tigrex, Brute Tigrex, Molten Tigrex

3rd Gen: Royal Ludroth, Purple Royal Ludroth, Barroth, Jade Barroth, Great Jaggi, Great Wroggi, Great Baggi, Qurupeco, Crimson Qurupeco, Duramboros, Rust Duramboros, Gigginox, Baleful Gigginox, Barioth, Sand Barioth, Zinogre, Stygian Zinogre, Gobul, Nibelsnarf, Lagiacrus, Ivory Lagiacrus, Abyssal Lagiacrus, Agnaktor, Glacial Agnaktor, Brachydios, Deviljho, Savage Deviljho, Alatreon, Uragaan, Steel Uragaan, Amatsu, Dire Miralis

4th Gen: Great Maccao, Malfestio, Astalos, Gammoth, Mizutsune, Glavenus, Seltas, Desert Seltas, Seltas Queen, Desert Seltas Queen, Ruby Basarios, Kecha Wacha, Ash Kecha Wacha, Tetsucabra, Berserk Tetsucabra, Zamtrios, Tigerstripe Zamtrios, Nerscylla, Shrouded Nerscylla, Najarala, Tidal Najarala, Seregios, Oroshi Kirin, Raging Brachydios, Gore Magala, Chaotic Gore Magala, Shagaru Magala, Valstrax, Nakarkos, Atahl Ka, Gogmazios, Dalamadur, Shah Dalamadur

5th Gen: Great Jagras, Great Girros, Dodogama, Kulu-Ya-Ku, Tzitzi-Ya-Ku, Pukei-Pukei, Jyuratodus, Tobi-Kadachi, Paolumu, Anjanath, Radobaan, Legiana, Odogaron, Nergigante, Vaal Hazak, Xeno'jiiva, Zorah Magdaros, Kulve Taroth

Frontier: Hypnocatrice, Breeding Season Hypnocatrice, Chrome Hypnocatrice, Lavasioth, Scarlet Lavasioth, Pokaradon, Gogomoa, Nono Orugaron, Kamu Orugaron, Midogaron, Pariapuria, Dyuragaua, Gurenzeburu, Abiorugu, Giaorugu, Anorupatisu, Akura Vashimu, Akura Jebia, Berukyurosu, Doragyurosu, Espinas, Amber Espinas, Pearl Espinas, Kuarusepusu, Baruragaru, Toridcless, Farunokku, Forokururu, Rukodiora, Rebidiora, Poborubarumu, Odibatorasu, Auroganosu, Goruganosu, Unknown Black Flying Wyvern, Harudomerugu, Koniregos, Laviente, Violent Laviente, Shanthien, Disufiroa, Duremudira

Online: Lightenna, Poikilos Lightenna

Explore: Nefu Garumudo, Morudomunto, Thunder Emperor Kirin

Returning Areas
Ancient Forest, Wildspire Waste, Coral Highlands, Rotten Vale, Elder's Recess

New Areas
Lost Glacier, Saltwater Horizon, Aether Lake, Zulfur Marshes, Dunescape, Temperate Ridge, Recess Depths, Fortress Canyon, Mycelium Hills, Whirlwind Plains, Wall Ruins, The Borderlands, Elder's Outreach

Gameplay
Gameplay is largely the same as Monster Hunter: World except the Hunter Styles from Generations and Frontier make a comeback in this game alongside the addition of 3 weapons returning from spinoffs. There is much more content present in this game compared to World and World Ultimate. You can have NPC Rasta's alongside you on your quests when hunting monsters (Typically can pick from Story NPCs to making your own Rasta) alongside the addition of the Halk, both of which won't replace your Palico, however, when going on quests, the health of the monsters will correspond with the amount of Rastas the player has with them on the quest: This does not apply to Halks nor Palico's however. Most NPC Rasta's are in-game characters, some of them involved in the story.

[Returning Weapons: Sword and Shield, Dual Blades, Greatsword, Longsword, Hammer, Hunting Horn, Lance, Gunlance, Switch Axe, Insect Glaive, Charge Blade, Light Bowgun, Medium Bowgun, Heavy Bowgun, Bow]

[New/Ported Weapons: Accel Axe, Prowler, Launcher, Rifle Blade, Yo Yo, Slinger Blades, Piscine Glaive, Halk Bomber, Tonfas, Magnet Spikes]

Minor Features

 * Alpha and Beta armour sets are still present in the game as they were in World.


 * Armours can now have negative skills to go along with them.


 * Alpha has more general skills but negatives skills tend to go with it, while Beta usually has no negative skills to make up for the lack of armour skills that the beta sets grant.


 * The amount of monsters that can be present in the map at one time has increased from 3 to 6.


 * The weapon designs are now drastically improved, going back to the roots of the older designs with weapons looking far more fantastical compared to being a weapon with monster parts slapped to it.


 * Negative food skills with the wrong combination can now occur if the wrong ingredients are used.


 * Online players can trade jewels and streamstones with each other to make grinds less heart-aching.


 * Large scale monsters have 3 minutes carve times rather than the standard 1 minute carve times.


 * The vast majority of the returning monsters present in-game, have had either alterations, given new abilities or gained new attacks.


 * Normal monsters can now be Arch-Tempered, thus getting much harder and gaining new attacks, Arch-Tempered now also has its own theme, similarly to the Deviants and the Apex Monsters.


 * Healing is mildly altered: standing still makes the consumption of something like a Potion much faster while consuming a potion while running will take a longer amount of time to heal the health bar.


 * While in World, you could only choose up to 250 Investigations, in World Unite, you can choose up to 1500.


 * Daily Bounties are now much more spliced and a bigger number of them is listed compared to the amount in World.


 * Streamstones are now simplified: gotten from hunting Tempered monsters: and are its own item that can be used to augment both lowe rarity and higher rarity gear. Gleaming Streamstones don't exist anymore but Hero Streamstones do: these can now only be obtained by hunting Arch-Tempered monsters.

Plot
'"You are a member of the 8th Fleet that is reaching the New World to help study on its more unknown parts of the continent, during this, the Lost Glacier has just crashed into the New World without warning, this has caused a massive amount of distortion in the ecosystem and has unveiled monsters that were undiscovered prior to the crash. However, the Lost Glacier opened a gateway leading into the more unknown parts of the New World, this uncovers some dark and deep discoveries of what the New World contains, far beyond even the comprehension of Xeno'jiiva, mysteries from the past has seen potentially solutions and but stakes are higher than ever once a huge mistake occurs during the game."'

Achievements
70 Achievements present

Rookie Numbers: Start a New Game

Ready for the War ahead: Complete all Training School quests

Gladiator: Complete all Low Rank Arena quests

Epic Failure Mate: Fail a quest

The Clock Tick and Tocks: Run out of time in a quest

Gotta start somewhere: Complete the first urgent

Out of the Blue - Forms anew: Complete the second urgent

Nefarious Dealings: Complete the third urgent

Testy Showdown: Complete the fourth urgent

Skill or Luck?: Complete the fifth urgent

Outdoors Fridge: Sight all monsters in the Yilfur Tundra

Out of the Frying Pan: Sight all monsters in the Elder's Recess

Frozen Usurper: Hunt a Shipex



Don't Let It Go: Hunt a Tempered Shipex



Ascension: Unlock High-Rank

Muh Bragging Rights: Reach HR 20

Subspecies Sighting!: Hunt a Jade Barroth

I'm allergic to Aqua: Sight all monsters in the Aether Lake

Nightmares beyond the Wall: Sight all monsters in the Fortress Canyon

Christmas for them - Bad day for you: Sight all monsters in the Temperate Ridge

I bake dinner for a living: Sight all monsters in the Recess Depths

Establishing my Dominance: Hunt a Gajalaka Chieftain

Subspecies Five: Hunt 5 subspecies (this can go for any subspecies of a monster)

No one Raids Me: Hunt one warning/intruder monster

Crystal Madness: Hunt an Akura Vashimu



Akura hasn't always been this glam...: Hunt a Tempered Akura Vashimu



The Stained Monkey: Hunt a Gold Congalala

The Golden Dancer: Hunt a Gold Hypnocatrice

The Arid Golem: Hunt a Sandstone Basarios

The Crystal-Clawed Scuttler: Hunt a Gonngenn Daiymo Hermitaur

The Blazing Champion: Hunt a Flame Blangonga

The Thick-Hide Butcher: Hunt an Onimusha Shogun Ceanataur

The Steaming Swallower: Hunt an Augite Gobul

The Sunshine Phantom: Hunt a Thunder Emperor Kirin

The Boltclad Juggernaut: Hunt a Barbed Espinas

The Stampeding Menace: Hunt a Guren Shen Gaoren

The Juggernaut in Black and White: Hunt a Kuroshen

Slayer of the Deep: Hunt all species of Fish (Major ED-Levelled does not count)

Add to the Collection: Get 25 streamstones

Elderborn: Hunt one minor High Rank elder dragon

Eldereater: Hunt one major High Rank elder dragon

Eldernani: Hunt one tempered High Rank elder dragon

The Powehouse: Hunt one arch-tempered monster

More of my Bragging Rights Pls: Reach HR 50

Five Generations Ago...: Hunt all G Class Subspecies (this is the subspecies for all the monsters first introduced in 5th gen: all except Terra Magdaros are required)

Mantles Galore: Get all the mantles present in the game

The Deadliest Wingdrake: Hunt an Odukhoso

He's Harder, Better, Faster, Stronger: Hunt an Aggressor Bazelgeuse

Earthly Tethers: Hunt a Terra Magdaros

That is a Strange-Looking Jaggi...: Hunt a Paleozoic Jaggi

The Dragon Lady's shadow...: Hunt an Ascarthas

Shape Japer: Hunt a Mi Ru

The Flagship Hunter: Hunt down all monsters that have been flagship monsters in past games

No Finale's: Hunt down all monsters that have been offline and online final bosses of past games

If its on Wing - Kill it: Hunt 50 Flying Wyverns

Cuckoo Cuckoo: Hunt 50 Bird Wyverns

Is it a Doggo or a Reptile?: Hunt 50 Fanged Wyverns

Day One - Fishing Incident: Hunt 50 Piscine Wyverns

Its a Dinosaur, no it's...: Hunt 50 Brute Wyverns

I used to be a dragonslayer like you: Hunt 50 Elder Dragons

Not all Hero's Wear Capes: Hunt an Amoshi Varanai



Not all Legends are Gods: Hunt a Shoggoxukhasothoth

Archnemesis: Hunt a tempered alteration of all monsters present in the game

Are you are Pirate?: Complete all ship battle quests

Completionist: Complete all Arena quests

Maximise Profit: Reach HR100

Enter - The Eldritch Demon: Hunt a Yogoxakusoth

The Ancient Evil: Hunt all Merophos forms

God among Men and Beast: Hunt a Duremudira

Warmongerer: Complete and beat all Conquest Wars

No Lifer 101: Reach HR999

Why the Heck are you still Playing this?!: Complete the entire campaign in Xtreme Mode

Tempered
Tempered monsters are now exclusive to investigations, events and its own questline called 'Tempered Research' - There are only 3 quests in High Rank involving the Tempered state, besides that, tempered is never touched anywhere within the key quests or assignments.


 * They're still High-Rank + G-Rank Exclusive


 * The appearance of Tempered monsters now are much more distinct, still retaining the metallic texture but also featuring mild splodges of bioenergy crystals littered around the monsters body, is engulfed in white mist that trails behind as the monster moves and the eyes of the monster will be constantly glistening a bright colour (This does not affect the monsters natural eye colour: a Tempered Jade Barroth for example would still retain the red eyes that the original Jade Barroth has but it will glisten and shine much brighter in comparison).


 * The method to unlock quests for tempered monsters still remains: finding tracks, however,


 * Tempered Monsters can rarely be encountered in Expeditions, this can be a very good way to collect tracks and unlock investigations for tempered monsters.


 * Tempered Monsters still deal the higher amount of damage they do, their health still stays the same from their regular counterparts, however, tempered monsters now gain major resistances, lasting half the time a normal monster does in a trap or with a status ailment inflicted on them.


 * Tempered Monsters now have altered movesets, not new moves but monsters can now alternate their moves: sometimes performing combos. For Example: a Tempered Barroth's charge ends with the Barroth auto-aiming at a hunter and charging again, or a Tobi Kadachi's tail slam ends with a leap upwards and 360 spin attack with the tail electrified. This makes tempered monsters more unpredictable and more interesting than just being a stat-stack of the exact same monster.


 * The drop rate for streamstones are majorly increased: gleaming streamstones do not exist anymore, every property that the gleaming streamstone offered is now appointed with regular streamstones.


 * In High-Rank, there is a certain plot point involving the Tempered state and Akura Vashimu: a powerful temnoceran from Frontier that in-grain the bioenergy within them naturally compared to other monsters due to their crystallic nature and spreads it around the New World. This is a major plot point in the High-Rank storyline for the game and grants Akura Vashimu with a major antagonistic presence in the plot - This is why Akura Vashimu has its own achievements to it.



Arch-Tempered
The Arch-Tempered system has been revamped and now operates somewhat similarly to the Apex mechanic in Monster Hunter 4 Ultimate.


 * Non-Elder Dragon monsters can now be Arch-Tempered


 * W.I.P

Elusive Species
Lone Species that are present in this game are now classed as 'Elusive species'. Elusive Species function somewhat similarly to subspecies/variants AKA alterations of monsters with new abilities and a new appearance, there are some key differences...


 * Elusive Species do not have their own quests present in the base questline, the normal way to find elusive species is through encountering them randomly in either a quest or an expedition: In High Rank, they have a 10% to appear while in G Rank, its a 20% chance to appear.


 * Elusive Species monsters have a longer time duration of being present in the area during an expedition than a regular monster.


 * Elusive Species each have their own achievements.


 * Elusive Species have their own weapons and armour but this is incredibly hard to get due to the mechanics around elusive species.


 * You can consume a 'Scent Pot' to increase chances of elusive species appearing in quests + expeditions by (lasts for 3 quests). This increases the chance for them to appear by 80%: This happens pre-occuply and thus, there could be more than one elusive species appearing after consuming this.

Conquest Wars
Conquest Wars are present in World Unite and have been altered from its Frontier predecessor: Replaces Siege Mode for starters.


 * Most of the Conquest War fights start off at Lvl 1 and end at 9999: although the G Rank exclusive Conquest Wars start off at Lvl 500 while the HR100 exclusive Conquest Wars start off at Lvl 1000.


 * It is possible to do the lower levelled conquest wars after beating a higher level one (for example: if someone completed a Lvl 50 Raviente conquest war and has gotten the Raviente conquest war to rank up to Lvl 51, they can still repeat the Lvl 50 one and the ones below that Lvl, although they don't get the materials required to get materials to upgrade the base weaponry that can be gotten from Lvl 1 and upgraded from Lvl 50).


 * Unlike in Frontier, the Conquest Wars from Lvl 1 will deal a plentiful amount of damage compared to little snippets, although, the stats buffing and granting of new attacks doesn't apply until each 50 Lvl's of ranking. So a Lvl 1 Conquest War will do the same amount of damage, have the same amount of HP and have the same HP until Lvl 50.


 * It is possible to rank up the Conquest War missions without doing them via spending points to rank them up, 8,000 points is the base required to get a Lvl 1 Conquest War automatically to Lvl 50. The points required to rank the Conquest Wars up increases as the Levels get higher.


 * The Conquest Wars in High Rank can go to Lvl 9999, however, the Lvl 1000 equipment you get from them and above is G-Rank only, thus, it is impossible to do a Lvl 1000 to Lvl 9999 High Rank Conquest War while you're still in High Rank (it is possible to attempt it though).


 * Unlike with Siege Mode, Conquest Wars are always put on hold where you left off rather than having to start it all over again if you did another quest or exited the game.

G-Rank
Note: The regular Amoshi Varanai and the Conquest War Amoshi Varanai are separated and not connected: they both grant separate equipment and the Conquest War alteration is much more deadly.

Note: The regular Shoggoxukhasothoth and the Conquest War Shoggoxukhasothoth are separated and not connected: they both grant separate equipment and the Conquest War alteration is much more deadly.

Xtreme Mode
W.I.P

Screenshots
















Monsters

 * -|Sorted By Species=

Elder Dragons
 MHW-Kirin Icon.png|Kirin MHW-Oroshi-Kirin Icon.png|Oroshi Kirin MHW-Thunder-Emperor Kirin Icon.png|Thunder Emperor Kirin Nergigante Fanon Icon.png|Nergigante MHW-Vaal Hazak Icon.png|Vaal Hazak MHW-Kushala Daora Icon.png|Kushala Daora MHW-Rusted-Kushala Daora Icon.png|Rusted Kushala Daora Adolastra Icon by TheElusiveOne.png|Adolastra MHW-Teostra Icon.png|Teostra MHW-Lunastra Icon.png|Lunastra Shagaru Magala Fanon Icon.png|Shagaru Magala Valstrax Fanon Icon.png|Valstrax Chameleos Fanon Icon.png|Chameleos Eluzovae Icon by TheElusiveOne.png|Eluzovae Mancacuze Icon by TheElusiveOne.png|Mancacuze Nefu Garumudo Icon by TheElusiveOne.png|Nefu Garumudo FrontierGen-Harudomerugu Icon.png|Hiarro Merallia Osenuhai'kuma Icon by TheElusiveOne.png|Osenuhai'kuma Amatsu Fanon Icon.png|Amatsu Nakarkos Fanon Icon.png|Nakarkos Yama Tsukami Fanon Icon.png|Yama Tsukami Wiyska Icon by Chaoarren.png|Wiyska MHW-Xeno'jiiva Icon.png|Xeno'jiiva Kulve Taroth Fanon Icon.png|Kulve Taroth Shilve Taroth Icon by TheElusiveOne.png|Shilve Taroth Ceadeus Fanon Icon.png|Ceadeus Goldbeard Ceadeus Fanon Icon.png|Goldbeard Ceadeus Lumidusa Icon by TheElusiveOne.png|Lumidusa Dahren Mohran Fanon Icon.png|Dahren Mohran Gogmazios Fanon Icon.png|Gogmazios Zorah Magdaros Fanon Icon.png|Zorah Magdaros Terra Magdaros Icon by TheElusiveOne.png|Terra Magdaros Dalamadur Fanon Icon.png|Dalamadur Shah Dalamadur Fanon Icon.png|Shah Dalamadur FrontierGen-Laviente Icon.png|Raviente FrontierGen-Violent Laviente Icon.png|Violent Raviente Kalerbus Icon by TheElusiveOne.png|Kalerbus FrontierGen-Guanzorumu Icon.png|Koniregos FrontierGen-Shanthien Icon.png|Xiang Tien Alatreon Fanon Icon.png|Alatreon Sapphire Alatreon Fanon Icon.png|Sapphire Alatreon Sapphire Alatreon Icon by TheElusiveOne.gif|Enigmatic Sapphire Alatreon FrontierGen-Disufiroa Icon.png|Iraonazta Fatalis Fanon Icon.png|Fatalis Crimson Fatalis Fanon Icon.png|Crimson Fatalis Tynyin Fatalis Icon by TheElusiveOne.png|Tynyin Fatalis White Fatalis Fanon Icon.png|White Fatalis Dire Miralis Icon by TheElusiveOne.png|Dire Miralis Merophos Pheles Icon by TheElusiveOne.png|Merophos Shoggoxukhasothoth Icon by TheElusiveOne.png|Shoggoxukhasothoth Yogoxakusoth Icon by TheElusiveOne.png|Yogoxakusoth Xinaz'Akuzoth Icon by TheElusiveOne.png|Xinaz'Akuzoth


 * -|Sorted By Star Level=

Elder Dragons

 * -|Alterations to in-game Monsters=

Great Jaggi

 * Great Jaggi now has a charged bite attack that deals triple the amount of damage as the regular bite.


 * It retains more HP than it had in its past carnations.


 * It can summon Jaggi and Jaggia's to go on a frenzy mode where their damage is doubled when they attack a hunter.


 * When it tail whips, it has a 50% chance to paralyse you if hit.


 * It retains a special charged tail whip that goes in a 360 degrees angle and can paralyse hunters.

Great Wroggi

 * It has a new attack where it breaths out purple miasma that spreads all across the map, poisoning anyone in the radius.


 * It retains a headbutt attack that deals a lot of damage.


 * It has a new attack where it headbutts, does a 360 tail spin before unleashing a huge steam of poison.


 * When enraged, it has a rare attack where a bubble will form in its mouth, that starts to grow and grow until the Great Wroggi sends the bubble at a hunters direction. The impact of the bubble unleashes a large Area-Of-Effect that inflicts Noxious Poison.

Great Baggi

 * It has several new melee attacks involving its crest, this includes ground-stabs, grind-charges and debris flakes where it grinds its crest and spins in its position before releasing tons of debris.


 * It has gained a slight buff in stats (both HP and Damage)


 * Its debris attack can inflict Stun.


 * Its roar is now deafening and requires Earplugs to resist.


 * It can shoot a stream (mini beam) of its sleep saliva at a hunters position if enraged.


 * It can spit out multiple globs rather than run on occasion.


 * It can hipcheck and then twirl to immediately hipcheck at another or the former hunters position.


 * When enraged, its crest will start to become encased in ice, attacks involving the crest will now inflict Iceblight.


 * It has a powerful charged tail whip attack that sends out a miasma wave that instantly puts hunters to sleep, the Great Baggi will then rear downwards before slamming its crest at the hunters position, dealing a ton of damage.

Great Maccao

 * It has a new ability to run onto walls and leap incredibly far at a hunter's position.


 * It has a new attack where its tail springs highly upwards: unleashing the Great Maccao high into the air and then slamming down on a hunters position.

Yian-Kut-Ku

 * It can home in on hunters before unleashing a fireball.


 * Sonic Bombs put it in a special mode of rage that is above the regular rage mode where its fireballs have a bigger radius, its speed is completely doubled, it doesn't fall down when charging and it deals triple the amount of damage it normally does.


 * If put in the loud noise form of rage mode, its roar will be deafening and require Earplugs to resist.


 * It will rarely peck its beak into the ground and then rear back up, this leaves a small hole in the ground that the hunter can get pitfalled in (This is similar to HC Blue Kut Ku pitfall multiple slam attack, although on this occasion, it only creates one).


 * It can now be found in volcanic regions, similarly to how it could be back in Monster Hunter Freedom.

Seltas

 * It retains more HP and deals more damage than it did in the past carnations.



Zorah Magdaros

 * Zorah Magdaros has a 3rd Phase where it breaks the barrier and you next fight it in a barren and flat part of the Elder's Recess, in this part.


 * You can either continue using the cannons/ballistas/dragonator, or you can get down there and attack Zorah's feet with your own weapon.


 * If enough damage is done, Zorah Magdaros can die and will grant 12 carves.

Quests
W.I.P