Nefarious Tzitzi-Ya-Ku

Nefarious Tzitzi-Ya-Ku is a subspecies of the Tzitzi-Ya-Ku that exclusively dwells within harsher regions than their standard counterparts. They utilise deceit, trickery and thievery against the hunter.

Physiology
Nefarious Tzitzi-Ya-Ku is red in colour with brown patterns around its body, its eyes are bright orange in colour and orange scales scatter around its tail tip. Its frills are cream and yellow in colour with a translucent texture to them.

Abilities
Nefarious Tzitzi-Ya-Ku can steal items and then use them against you

Potion/Mega Potion: It will heal itself.

Ration/Well Done Steak: It will restore its stamina: erasing exhaustion.

Demondrugs/Might Pills: It will boost its attack power: can almost OHKO with the most basic physical moves.

Armourskins/Adamant Pills: It will boost its defence: require purple sharpness to pierce.

Traps: It tosses the traps at the hunter: which ends up trapping the hunter, this opens them to being pinned.

Bombs: It will toss the bombs at the hunter.

Farcasters: It will force the hunter to base camp (this is similar to HC Velocidrome).

Attacks
Has all the physical attacks that the flash attack is replacing with the unleashing of a black miasma as the yellow veins turn black and release a black cloud around the area. This inflicts Blind.

Note: When its preparing to unleash the miasma, if you shoot at it with a pod or hit it enough to make it flinch, it will drop the items that it stole from you: a shiny is indicated for you to pick up all the items it took from you.

Note: It is immune to poison, sleep and paralysis - it is still possible to stun it and use traps on it however.

Not A Shiny: It will occasionally leave a shiny that triggers an explosion if picked up by the hunter.

Five Claw Swipes: It will proceed to swipe its claws in random directions, 5 times in a row.

360 Sickle Dash: It will leap upwards and then dash in a 360 degrees angle with its sickle poised. This deals a ton of damage.

180 Blinding Miasma: When its unleashing the blinding miasma, it can sometimes turn 180 degrees to catch unwary hunters in the mist. Inflicts Blind.

Fake Death: It will fake its death before then rushing extremely fast at a hunter and slamming its feet into them. This deals a ton of damage.

360 Side-Step: It will side-step in a 360 circle: it does this often to avoid attacks - making slow weapons such as a Greatsword, not recommended against it.

Theft: It will poise its left or right claw and then swipe, unleashing a glint of red, if a hunter is hit by this attack an item will be stolen from them.

Robbery: After doing the fake death attack, if a hunter is hit by the feet slam, it will the pin the hunter, and then proceed to poise and swipe its claws repeatedly - it can steal up to 10 items unless you get out of the pin - if you don't, you will cart and have 10 items taken away from you.

Explanation
A Tzitzi-Ya-Ku that evolved to survive in the Rotten Vale and learnt to utilise various tricks to get out of risky situations throughout its time there. Mild tinges of the effluvium mist caused its skin to turn from blue to red and the organ that produces a flash trapped tiny amounts of effluvium molecules, the chemical reactions now form a black cloud that can blind opponents.

Behavior
They retain the same behaviours as their standard counterpart although display higher intelligence due to their time spent within the harsh locale that is the Rotten Vale. There have been sightings of them in the Elders Recess and The Borderlands, how they got there is unknown.

Role in the Food Chain
Minimal - Extremely Low - Low - (Average) - High - Extremely High - Apex - Legend

Main Prey: Raphinos and Girros

Arch-Rivals: Other Rotten Vale inhabitants

Tracks: Nefarious scale pile, Clouded rock

Habitat
Its origin locale is the Rotten Vale but it has been sighted in the Elders Recess and the Borderlands aswell.