User blog comment:Chaoarren/2000 Pages Element/Ailment Contest/@comment-26978527-20181125211711

Here's my idea: Knockout, or Headache.

It causes the hunter to be knocked out for a moment, but they will be vulnerable to attacks, they will be still flung by attacks, but they will not get up from them untill the ailment has been removed.

Monsters that would cause concussion could make use of this. Monsters that use tons of brute force could make use of this ailment. But you can go nuts with it and have certain projectiles that are usually dense inflict this!

It came to my mind when I was thinking of the Stun ailment. Also different animations the hunter has for some attacks gave me ideas too. Like the one where they are flung into the air and would land on their head. Ouch..

Currently I think I could make use of this ailment for a few of my monsters. Maybe I can experiment with how it's used..

It's here! Just made it.