Shojorai

Shojorai is a large Behemoth which can be found primarily inhabiting swampy regions.

Physiology
Shojorai is a large Behemoth which has a body shaped like the shell of an alligator snapping turtle that is covered in large spikes, similarly to a thorny dragon. It has long front legs, similarly to an iguana, with large claws. These large claws are a copper brown in terms of color. Its front legs are also covered in scutes which protect them. Shojorai has a rather short yet bulky neck that holds up its rather large head. Its head is shaped similarly to that of Zorah Magdaros, except its lower jaw is much larger and possesses two large tusks that it uses to dig up boulders that it can swallow. Its rear legs are short yet very bulky which helps hold up its large size and weight. Its tail is also covered in large spikes. The upper part of its body, including its spikes, are a dark moss green in terms of color. Its head and tail are also primarily dark moss green. It also has stripes running down the sides of its body into its midsection. This midsection of its body is a copper brown in terms of color and also has several copper brown spots on the lower part of its body. The lower part of its body is a chili red in terms of color. Its throat and the lower part of its tail are also a chili red in terms of color. Its eyes are a salmon pink in terms of color.

Behavior
Shojorai are surprisingly passive monsters, despite their size and power. They'll generally let other monsters pass by them or be in the same area as them until the Shojorai is provoked. At this point, the Shojorai will attack with incredible ferocity in its physical and fire attacks.

Placement in Food Chain
Shojorai can be found on the top of the food chain in the environments it inhabits due to its large size and power.

Behavior towards Other Monsters
Shojorai is rather relaxed when it comes to other monsters as it will let small monsters be in the same area as it without bothering with them. But if the Shojorai is enraged, it might try to take down the small monsters. Shojorai will sometimes even let some large monsters be in the same area as it as long as they don't provoke it. These monsters can include the likes of Kulu-Ya-Ku, Tetsucabra and Great Maccao.

Tracks
Shojorai can leave behind a bunch of tracks. These include "Large Claw Prints" which can be found on the ground or on walls, "Broken Spike" which can be found on the ground, and "Burning Hide" which can be found on the ground.

Specific Locale Interactions
Shojorai doesn't have any locale specific interactions.

Special Behaviors
Shojorai doesn't have any special behaviors.

Hunt Cutscene

 * Location: Flooded Forest
 * Synopsis: As the hunter enters Area 4 of the Flooded Forest they notice several large claw marks and scorch marks on the ground. The hunter goes to investigate them after which the ground starts shaking heavily. Suddenly, a large flaming rock comes flying towards the hunter which they barely manage to dodge in time. The rock causes a large explosion upon impact with the ground. The hunter looks back towards where the rock came from at which point they notice a large monster in front of them. The hunter looks up towards the monster's head which is when they realize it's the Shojorai they have to hunt. The Shojorai tries to chomp down on the hunter, but they quickly dodge out of the way, causing the Shojorai to hit the ground. The hunter looks back towards the Shojorai which has now pulled a rock out of the ground that it then swallows. The Shojorai looks towards the hunter and turns to face them followed by it roaring, starting the hunt.

Ecology Cutscene

 * Location: Ancient Forest
 * Synopsis: The cutscene begins by showing an area of the Ancient Forest with a Great Jagras and a bunch of Jagras walking around while there seems to be a large rock covered in green on the other side of the area. The Great Jagras and Jagras are just walking around, minding their own business, when suddenly an Anjanath bursts into the area. The Great Jagras and Jagras look towards the Anjanath which roars at them. The Great Jagras and Jagras growl and roar back at the Anjanath which goes in for the attack. The Anjanath and Great Jagras pack fight for a short time until the area suddenly starts shaking. The Great Jagras seems to know what's going on and decides to quickly leave the area together with the Jagras. The Anjanath looks around confused before trying to go after the Great Jagras. However, the rock in the area suddenly bursts up and flies towards the Anjanath, revealing that it was a sleeping Shojorai. The Shojorai slams into the Anjanath's side, launching it away. The Anjanath slowly gets back up and roars at the large Behemoth which rears up and roars back at the Anjanath. The Anjanath seems to realize that it won't be able to win this battle and quickly leaves the area. The Shojorai then slowly wanders out of the area as the screen starts turning to black, ending the cutscene.

Abilities
Shojorai are Behemoths of impressive size which gives them great physical strength. This large size does mean Shojorai are quite slow-moving, like most other Behemoths, but their long front legs grant them great reach with physical attacks that utilize these legs. Shojorai are also covered in thick scales that protect them from many attackers while the large spikes on their back protects them from attacks from above. The large tusks of a Shojorai allows it to dig up large boulders, similarly to Tetsucabra. But, unlike Tetsucabra it is also capable of swallowing these rocks whole. These rocks will then get heated inside its body thanks to a special organ which acts as a furnace. The Shojorai can then shoot these rocks back out as flaming blasts. The Shojorai can also shoot out a large stream of flames thanks to this furnace-like organ.

Rage and Tired States

 * Rage State: When Shojorai becomes enraged, it will start huffing out flaming smoke. Its throat and belly will also start glowing with markings which makes it seem like a burning furnace.
 * Tired State: When Shojorai becomes tired, it will start drooling and will often fail doing its elemental attacks. Its throat and belly will also become lighter in color.

Frenzy, Apex, Hyper and Tempered
Shojorai can be affected by the Frenzy Virus and thus become Frenzied. They're also known to be capable of attaining the Apex State. Shojorai have also been found to attain both the Hyper State and the Tempered State.

Frenzied Shojorai have the usual changes of a Frenzied monster, but the flames it breathes out might also sometimes be infused with the Frenzy Virus.

Tempered Shojorai are considered Threat Lv2 Tempered Monsters and have the usual changes of a monster in the Tempered State.

Hyper Shojorai have the usual changes of a monster in the Hyper State.

Apex Shojorai have the usual changes of a monster in the Apex State while also breathing out Frenzy-infused flames more often than Frenzied Shojorai.

Mounts
Shojorai's large size allows it to be mounted in a couple of places. These include its head, its back and its tail.

When Shojorai is mounted on its head, the hunter will be located in the middle of the head. The Shojorai will try to get hunters off by violently shaking its head or by slamming its head into walls.

When Shojorai is mounted on its back, the hunter will be located in between the large spikes on its back. The Shojorai will try to get hunters off by violently shaking its body, by slamming its body into walls or by rolling over.

When Shojorai is mounted on its tail, the hunter will be located at the base of its tail and in between the large spikes on its tail. The Shojorai will try to get hunters off by violently shaking its tail, by slamming its tail into walls or by slamming its tail into the ground.

Taxonomy
WIP

Habitat Range
Shojorai have been found inhabiting a wide range of environments with the most common being swamps. These include the likes of the Old Swamp, Nightmare Marshes, Flooded Forest, Templux Swamp and Muggy Marsh. They've also been found inhabiting forests like the Everwood, Primal Forest, Jurassic Frontier, Verdant Hills, Ancient Forest, Tide Island, Extinct Volcano and Desolate Village. Some have even been sighted in cavernous areas like the Sunken Hollow, Gem Chasm and Ruined Labyrinth.

Ecological Niche
Shojorai possess an omnivorous diet as they're known to feed on several kinds of plants while also consuming meat from time to time. Whenever Shojorai hunt for meat, they can easily hunt down a wide range of prey due to their large size and strength. But, their slow speed means that Shojorai will commonly ambush their prey or use their furnace-like organ to take down their prey from afar. Prey of the small variety can include the likes of Bullfango, Velociprey, Aptonoth, Conga, Ludroth and Slagtoth. Prey of the larger variety may include the likes of Arzuros, Bulldrome, Gendrome, Kecha Wacha, Great Jaggi and Tetsucabra. Some think even monsters as large and strong as Basarios, Najarala and Rathian can become potential prey for this massive Behemoth.

Due to Shojorai inhabiting such a wide range of environments, they have to compete with many strong monsters. These include the likes Gore Magala, Gravios, Glavenus, Nargacuga, Yulongreat, Otoltrios, Forest Gammoth, Zi Xiaoren, Moldy Barroth and Hymenet.

Despite the Shojorai's size and strength, it still has to worry about predation from several powerful monsters. These include Elder Dragon-Level monsters, like Deviljho, Myriakami and Flurreligar, strong Deviants, like Deathcrawler Scolocade and Earthshaker Duramboros, and the occasional Elder Dragon. But, the Shojorai's large size, physical strength and powerful flames will ensure that the Behemoth won't go down without a fight.

Biological Adaptations
Shojorai are Behemoths of great size which grants them great physical strength, allowing them to easily take down prey or something that's in their way. This large size does come at the cost of speed, but they make up for this with their long front legs which allows them to easily reach things from far away. They have developed tough scales and large spikes which protects them from many attackers. Shojorai have also developed large tusks which allows them to dig up large rocks that they're known to also swallow. This seems to fuel the furnace-like organ that they have developed as this organ seems to become more active after a Shojorai has swallowed a rock. They're also capable of using this organ to heat up the rocks they swallow to then fire them out as flaming blasts. This organ also allows them to fire out a stream of burning hot flames.

Behavior
Shojorai are rather passive Behemoths which will commonly let other monsters wander around it as long as they don't mess with it. If they do, the Shojorai can become incredibly aggressive rather quickly. The males are also known to become quite aggressive during mating seasons, at which point they'll attack just about anything that comes near to them.

Low Tier Large Monsters
WIP

High Tier Large Monsters
WIP

Calm

 * Roar: Shojorai will rear up in a similar manner to Akantor and roar towards hunters.
 * Claw Swipe: Shojorai will swipe either of its claws at close-by hunters which can knock them down.
 * Bite: Shojorai will try to bite a hunter which can knock them down.
 * Tail Swipe: Shojorai will swipe its tail at a hunter which can knock them down.
 * Arm Swipe: Shojorai will swipe either of its arms at far away hunters which can knock them down.
 * Claw Slam: Shojorai will try to slam either of its claws down onto close-by hunters which can knock them down and might cause Stun once they recover. This attack will also cause Tremors which require Tremor Res +1 to block.
 * Tail Slam: Shojorai will try to slam its tail down onto a hunter which can knock them away and might cause Stun once they recover. This attack will also cause Tremors which require Tremor Res +1 to block.
 * Charge: Shojorai will charge towards hunters in a similar manner to Tigrex, but it will do it slower and only once instead of repeating it several times in a row. This attack can knock hunters away.
 * Mud Throw: Shojorai will first put its jaws into the ground and then it will pull them up quickly, causing a large stream of mud to be thrown towards hunters. This attack can knock hunters away and cause Muddy. Shojorai pulling its jaws out of the ground will also cause Tremors which require Tremor Res +1 to block.
 * Arm Slam: Shojorai will try to slam either of its arms down onto far away hunters which can knock them away and might cause Stun once they recover. This attack will also cause Tremors which require Tremor Res +1 to block.
 * Rock Chomp: Shojorai will first put its jaws into the ground and then pull them out, ripping a large boulder out with them. The Shojorai will then try to get near to a hunter before causing the boulder to shatter in a similar manner to Tetsucabra. This attack can knock hunters away and might cause Stun once they recover. Shojorai pulling its jaws out of the ground will also cause Tremors which require Tremor Res +1 to block.
 * Blast Furnace Breath: Shojorai will first rear up in a similar manner to when it's going to roar. But, Shojorai's belly and throat will start glowing followed by the Shojorai making a sound reminiscent of that of Gravios and its laser but deeper. The Shojorai will then breath out a massive stream of flames while also slightly tilting its head around. The Shojorai will stop breathing out flames and get back on the ground after a short while. If hunters get hit by the massive stream of flames, they can be knocked away and get afflicted with Severe Fireblight. If hunters are hit by the Shojorai getting back to the ground, they can be knocked down.

Enraged

 * Fiery Bite: Shojorai will cause flames to course through its jaws as it will then try to a bite a hunter which can knock them down and cause Fireblight.
 * Body Slam: Shojorai will first rear up in a similar manner to when it's going to roar, But, Shojorai will then instead try to slam itself down onto a hunter which can knock them away and might cause Stun once they recover. This attack will also cause Tremors which require Tremor Res +1 to block.
 * Spin: Shojorai will first crouch down and it will then do a quick spin towards hunters which can knock them away.
 * Wide Tail Swipe: Shojorai will try to swipe its tail at a hunter so much that it will cause itself to turn around and face back towards hunters. This attack can knock hunters away.
 * Head Upswing: Shojorai will swing its head upwards at a hunter which can knock them upwards.
 * Rock Shot: Shojorai will first put its jaws into the ground and then pull them out, ripping a large boulder out with them. The Shojorai will then face towards a hunter and shoot the boulder at the hunter. The boulder will shatter into pieces once it hits the ground. If hunters are hit directly by the boulder as it gets shot, they can get knocked away and might be Stunned once they recover. If hunters are hit by the pieces, they can be knocked away.
 * Blast Furnace Shot: Shojorai will first put its jaws into the ground and then pull them out, ripping a large boulder out with them. The Shojorai will then swallow this boulder after which it will face towards a hunter. It will then shoot out a boulder which has turned into a flaming blast due to being heated inside the Shojorai's body. The boulder will shatter into pieces once it hits the ground. If hunters are hit directly by the boulder as it gets shot, they can get knocked away, get afflicted by Severe Fireblight and might be Stunned once they recover. If hunters are hit by the pieces, they can be knocked away and afflicted with Fireblight.

High Rank

 * Note: Shojorai is now capable of using its Low Rank Enraged attacks when not enraged.

Calm

 * Head Slam: Shojorai will try to slam its head down onto a hunter which can knock them down and might cause Stun once they recover. This attack will also cause Tremors which require Tremor Res +1 to block.
 * Twin Claw Slam: Shojorai will try to slam both of its claws down onto close-by hunters which can knock them down and might cause Stun once they recover. This attack will also cause Tremors which require Tremor Res +1 to block.
 * Tusk Charge: Shojorai will roar towards a hunter and then put its tusks in the ground and start charging towards the hunter it roared at in a similar fashion to Gammoth. Once the Shojorai has reached the hunter, it will pull its tusks out of the ground which will send out pieces of rock. If hunters are hit directly by the Shojorai charging, they can be knocked away. If hunters are hit by the Shojorai pulling its tusks out of the ground, they can be knocked upwards into the air. If hunters are hit by the pieces of rock that go flying outwards, they can be knocked down. The Shojorai pulling its tusks out of the ground will also cause Tremors which require Tremor Res +1 to block.
 * Whirl: Shojorai will first crouch down followed by then doing a quick spin in a circle motion towards hunters which can knock them away.
 * Smoke Breath: Shojorai will shoot out a stream of dark smoke which will spread out as a large cloud, making it hard for hunters to see the Shojorai and thus predict what it will be doing next. This attack can also knock hunters back if they get hit by the smoke as soon as it gets breathed out.
 * Blast Furnace Flamethrower: Shojorai's belly and throat will start glowing after which it will make a sound like that of when it does its Blast Furnace Breath attack. It will start breathing out flames in a similar fashion to Teostra with it tilting its head from left to right, but it will do it much slower and will have more range. This attack can knock hunters away and cause them to be afflicted with Severe Fireblight.

Enraged

 * Slamming Charge: Shojorai will roar towards a hunter followed by it doing two quick Claw Slams towards them and ending with it doing an Arm Slam. If hunters get hit by the Claw Slams, they can be knocked away and might cause them to be afflicted with Stun once they recover and if hunters are hit by the Arm Slam, they can be knocked away and can cause them to be afflicted with Stun once they recover. This attack will also cause Tremors which require Tremor Res +1 to block.
 * Blast Furnace Chomp: Shojorai will first put its jaws into the ground and then pull them out, ripping a large boulder out with them. The Shojorai will then swallow this boulder after which it will try to get near to a hunter. It will then cause the boulder to come back out, heated into a fiery blast, but instead of shooting it, it will crush the boulder like Tetsucabra which will send out fiery pieces of rock. This attack can knock hunters away and cause them to be afflicted with Severe Fireblight and Stun once they recover. Shojorai pulling its jaws out of the ground will also cause Tremors which require Tremor Res +1

Calm

 * Triple Spin: Shojorai will first crouch down after which it will do three quick spins towards hunters which can knock them away.
 * Twin Arm Slam: Shojorai will try to slam both of its arms down onto far away hunters which can knock them away and might cause Stun once they recover. This attack will also cause Tremors which require Tremor Res +1 to block.

Enraged

 * Tusk Charging Chomp: Shojorai will roar towards a hunter after which it will do a Tusk Charge towards them, but will also now cause small pieces of rock to go flying out while it does this. Once the Shojorai has passed the hunter, it will pull its tusks out in such a way that it causes it to turn around. The Shojorai will then try to chomp down onto the hunter it passed. If hunters are hit directly by the Shojorai charging, they can be knocked away. If hunters are hit by the small rocks that go flying out while the Shojorai is charging, they can be knocked down. If hunters are hit by the Shojorai pulling its tusks out of the ground, they can be knocked upwards into the air. If hunters are hit by the final chomp, they can be send flying away and will be Stunned once they recover.

Damage Effectiveness
WIP

Breakable Parts

 * Head(1): Shojorai's head will have scars on it.
 * Head(2): Shojorai's left tusk will be broken.
 * Head(3): Shojorai's right tusk will be broken which will cause the rocks it rips out of the ground to become smaller, like Tetsucabra when its tusks are broken.
 * Arm(1): Either of Shojorai's front legs will be wounded as it will have scars allover the scutes on its arms.
 * Arm(2): Either of Shojorai's set of claws will be partially broken while the others will have scars on them.
 * Back(1): Shojorai's back will have scars on it while its spikes will be missing some pieces.
 * Back(2): Shojorai's back will have more scars on it and will also be broken open while several of the spikes are broken off and several more are damaged.
 * Tail(1): Shojorai's tail will have scars on it and several of the spikes on its tail will be damaged.
 * Tail(2): Part of Shojorai's tail will be severed off.

Material Items

 * Shojorai can drop a Shojorai Scale/Scale+/Shard with the first break on its head, with both breaks on its back and the first break on its tail.
 * Shojorai can drop a Shojorai Shell/Carapace/Cortex with the breaks on its back.
 * Shojorai can drop a Shojorai Tusk/Tusk+/Hardtusk with the second and third breaks on its head.
 * Shojorai can drop a Shojorai Scute/Scute+ with the first break on its arm.
 * Shojorai can drop a Shojorai Spike/Spike+/Gigantthorn with the breaks on its back and first break on its tail.
 * Shojorai can drop a Shojorai Claw/Claw+/Grandtalon with the second break on its arm.

Slinger Ammo
When Shojorai receives a high damage impact, it can drop Piercing Pod for the hunter's slinger.

Blademaster
Skills: WIP

Gunner
Skills: WIP

Quests
WIP

Trivia

 * Shojorai is based on the alligator snapping turtle, thorny dragon and green iguana.