User blog comment:Chaoarren/2400 Pages Element Contest/@comment-35866009-20190604221137

BESPATTERED

What makes it unique: Bespattered directly ​​afffects a hunters weapon. When afflicted, hunters will be unable to unsheath their weapons, and they will suffer from a severe speed decrease (about a 50% decrease). When hunters are afflicted with Bespattered, their weapons will be partially covered in a muddy substance. Evading is also slower, and the superman dive is gone. Blocking a Bespattered-causing attack will afflict it nonetheless. When hit by these attacks with an unsheathed weaon, hunters will first almost drop the weapon, before making a great effort to sheath it. This leaves the hunter as a sitting duck while the animation is in process.

How many monsters do you think can cause it: Monsters such as Barroth or Rust Duramboros, or any mud dwelling monsters could afflict Bespattered. Additionally, any monsters that secretes a sticky liquid, such as Seltas or Vespoid Queen, could also cause it.

How it is created and cured: Bespattered is caused by a hunter's weapon being struck with a quick hardening substance such as mud or certain bodily fluids. It can be cured by either waiting it out, which takes 120 seconds, or by using a Whetstone. Hunters can also use 2 two Mini Whetstones as well. In a Stories-type format, a Super Whetstone would make the hunter immune to Bespattered for 5 turns.

Where did the idea come from/Name meaning: It came to me because there is currently no ailment that directly afects a hunter's weapon. Bespattered means covered with a liquid or other substance.

Planned pages: I currently have a subspecies, variant, and an original creation that would use Bespattered.

Icon: Right here