Thread:Chaoarren/@comment-15446856-20180924233637

Larinothus
Species: Sauridian Size: Giant Elements: None Ailments: None

Basic Information
A Larinoth that has grown exceptionally large from many seasons of good feeding. Towering above many potential predators it has little fear. It is considered a "drome" monster among Larinoth herds, as they go where it goes, and may even stay to help defend it if it is threatened.

Habitat
The Larinothus mainly lives in the Jurassic Frontier, but it has been occasionally found in other locales where Larinoth reside.

Fighting Style
The Larinothus is a heavy monster, many of its attacks come in slow, but they hit hard to compensate. As well as the expected stomps, tail swings, and neck whips, the sound organs on its body are able to be weaponised, emitting bursts of wind and echoing sounds that drives many monsters who would want to hunt it away.

Badalyo
Species: Carapaceon Size: Moderate Elements: Ice Ailments: Iceblight, Snowman

Basic Information
Badalyo is a Carapaceon resemblant of the Taurs, with two claws and a monsters skull on its rear. The skull it uses is a Barioth skull. Its main gimmick is that it can close up its claws, turning them into drills and spinning them around at remarkable speed to tear into prey.

Habitats
Badalyo reside in icy coastal areas, like the Frozen Seaway.

Battle Style
The Badalyo has a similar battle style to the Taurs, using its claws to hit hunters and occasionally preforming a giant leap to try and crush them. Its unique feature is to transform its claws into drills, which changes up the way attacks are done and gives it new ones. It can also utilise its Barioth skull by slamming the tusks on it onto hunters, or by shooting out a ball of snow at a distance behind itself to encase them.

Jaggeruth
Species: Behemoth Size: Giant Elements: Light Ailments: Bleeding, Lightblight

Basic Information
The Jaggeruth is a gigantic Behemoth that lives only in the Twistspire Desert. It is the true apex predator of the locale, and the reason why the area is covered with spires and spikes. Whenever it awakens, the beast transforms the area into a deadly sandstorm that can cut any hunter apart in mere minutes of it awakening. It is also said to contain an energy that causes this storm, which is released invisibly like radioactivity through its spikes and in pure form as light beams.

Habitat
Jaggeruth can only be fought in the Twistspire Desert.

Battle Style
Jaggeruth is a heavy, yet incredibly dangerous enemy to deal with. Its body holds many needle like spikes across it that can be launched in great amounts and at deadly accuracy. Along with it, there are also large spikes on its body that shred through the hardened rock structures of the desert like nothing. And of course, it has a strong shell on its entire body that won't break easily. When enraged, it will start wielding its light energy directly at hunters that can prove easily fatal.

Question for you guys
Should Jaggeruth be:

A Siege monster, but each hunt lasts 20 minutes before a forced retreat is made due to a shredding sandstorm building up because of its presence. It will also retain all damage and breaks did to it, and the siege will not reset until 24 hours after the last try.

Just a normal monster, that must be hunted in one go, but a multiplayer undertaking is highly recommended like the Behemoth monster in World. 