Idea:Village Construction

Intro
The Idea behind this was that the player is now available to create his own Village by building it up with gathered ressources from plants,minerals, woods and monster materials. Players can now also create shops where they later can also hire NPC to craft things for them.

About
After clearing certain quest the plaayer would be able to travel around the world, thus unlocking the option "Create Village". Here the player can decide where to create his village among the 6 continents of Gigas. After selecting the place the player will enter an empty place, here there are some option of how the village is located and in what conditions: Hot, Cold, Forrest, Jungle, Sandy, Swamp, Praerie, Mountain, Mediterrain, Windy, Ruins, Grassy Plains, Cave System, Moor, Canyons, Cliffs, Shore and Icy North. Entering these places the player can still decide to keep this location or abandon. Like in MH4U (Guild Quest Maps) the Village Layout is created by random, though some areas have some perks while others don't.

Areas & Benefits
Each area can have his own benefits, mostly they have 1-3 common benefits along with ONE unique benefit type.


 * Hot Areas:
 * Hunters can unlock here open baths (Like in MHP3rd) and unlock bathing quests
 * After done certain quests, Hunters can unlock mining spots (Like in MHFU)


 * Cold Areas:
 * Hunters are now able to store consumable Items seperatly in an extra Storage Box, allowing them to have now more items
 * Hunters can now send out NPC to find Tools & other crafting Items that help accelerate the build of the village.


 * Forrest Areas:
 * Hunters can hire NPC here and obtain wood (Like Hunter for hire since MH3U)
 * Hunters can send out NPC for expeditions to find valuable Items whichcan be sold or used to trade and obtain rare quests (Like Guild Quests in MH4U)


 * Jungle Areas:
 * Hunters can hire NPC here and obtain wood (Like Hunter for hire since MH3U)
 * Hunters can find rare bugs here and hire NPC to go Bug Hunting (Like Hunter for hire since MH3U)


 * Sandy Areas:
 * Hunters can find rare bugs here and hire NPC to go Bug Hunting (Like Hunter for hire since MH3U)
 * Hunters are able to build a Harbor/bay here so player can craft ships and obtain more/certain Merchands that are not obtain able in other places (Sand ships,, like in MH4U)


 * Swamp Areas:
 * Hunters are able to create fishing bays and obtain fish (like in MH4U, Dondurma)
 * Hunters can find rare bugs here and hire NPC to go Bug Hunting (Like Hunter for hire since MH3U)


 * Praerie Areas:
 * Hunters can find rare bugs here and hire NPC to go Bug Hunting (Like Hunter for hire since MH3U)
 * Hunters are able to go and send out researchers to find rare flower, herbs and seeds


 * Mountain Areas:
 * Hunters can unlock here open baths (Like in MHP3rd) and unlock bathing quests
 * Hunters are able to create a small Mine and send certain Lynian to mine for Ores (Like in MHFU)
 * After done certain quests, Hunters can unlock mining spots (Like in MHFU)


 * Mediterrain Areas:
 * Planting seeds here will make the crop drop  more items than usually


 * Windy Areas:
 * Hunters are able to build Airports for Airship (Like in MH4U) so they can get more/better merchands
 * After done certain quests, Hunters can unlock mining spots (Like in MHFU)


 * Ruins Areas:
 * Hunters are able to create more/certain shops here that other places can't build
 * Hunters are able to create a small Mine and send certain Lynian to mine for Ores (Like in MHFU)
 * Hunters can now send out researchers to obtain rare materials and gain certain quests


 * Grassy Plains Areas:
 * Hunters are able to go and send out researchers to find rare flower, herbs and seeds
 * Crops grow faster in the Farm


 * Cave System Areas:
 * Hunters are now able to store consumable Items seperatly in an extra Storage Box, allowing them to have now more items
 * Hunters are able to create a small Mine and send certain Lynian to mine for Ores (Like in MHFU)


 * Moor Areas:
 * Hunters can find rare bugs here and hire NPC to go Bug Hunting (Like Hunter for hire since MH3U)
 * Hunters are able to find more/rare Merchands here of Lyninan type that can only be obtained here
 * After done certain quests, Hunters can unlock mining spots (Like in MHFU)


 * Canyons Areas:
 * Hunters are able to create more/certain shops here that other places can't build
 * Hunters are able to create a small Mine and send certain Lynian to mine for Ores (Like in MHFU)
 * After done certain quests, Hunters can unlock mining spots (Like in MHFU)


 * Cliffs Areas:
 * Hunters are able to create fishing bays and obtain fish (like in MH4U, Dondurma)
 * Hunters are able to build a Harbor/bay here so player can craft ships and obtain more/certain Merchands that are not obtain able in other places


 * Shore Areas:
 * Hunters can unlock here open baths (Like in MHP3rd) and unlock bathing quests
 * Hunters are able to create fishing bays and obtain fish (like in MH4U, Dondurma)
 * Hunters are able to build a Harbor/bay here so player can craft ships and obtain more/certain Merchands that are not obtain able in other places


 * Icy North Areas:
 * Hunters are now able to store consumable Items seperatly in an extra Storage Box, allowing them to have now more items
 * After done certain quests, Hunters can unlock mining spots (Like in MHFU)

Construction on the Village
After chosing where to set up the Village Hunters have to build their own homes first before they can go on and building other shops and stores. The player has to collect certain materials in special quests and would also have to start getting rather large amounts of common materials (Stone, Ivy, Woods, Ore etc.). After this is done the Hunter will unlock certain Village Quests. Shop, Smith, Crafting and Medical Store. Each one of those has their own funktion. While clearing out the missions from these shop types tha player will be able to build them and halp improve the size of ut as also the materials they will be able to sell/buy later.

Available Shops & Stores
There will be a maximum number of Shops/Craftings/Stores available depending on the location the Hunter chose:
 * Airport
 * Harbor
 * Bay
 * Ports
 * Herb Shop
 * Bank
 * Insect house
 * Gem Factory
 * Smith
 * Own House
 * Guild House
 * Online Guild House
 * Offline Guild House
 * Arena Port
 * Medical Institute
 * Chiefs House
 * Tower (4x)
 * Mine
 * Libary
 * Fish Market
 * Trading Post