Realm of the Condemned

The Realm of the Condemned is a bizarre area filled with floating islands, a sky that glows blue, pink, and purple, a blood-red moon surrounded by a barrier of blue electricity, dark red water, red fog, many purplish-grey, rocky structures, and bones. It is said to be the domain of monsters who were banished there for being overly terrible, and thus, can only be encountered by those currently experiencing dreams or nightmares.

Areas

 * Base Camp: The starting area, the base camp is a small, dimly-lit laboratory filled with state-of-the-art technology, many books on the subject of dreams, a collage of pictures featuring monsters like none the hunter has ever seen before, and a large bed. The client, a single Wyverian researcher, can be found there. If interacted with, the researcher will explain that during his research, he came across a bizarre realm that contained many unsettling monsters like none they've never seen before, and that as of late, many sentient races, such as humans, Wyverians, Sea People, and Troverians, have been plagued by horrid dreams, some of which became deadly. The researcher claims that, according to legend, there were many monsters banished to a realm only accessible through dreams for provoking the wrath of deity-like figures with their wicked and nonsensical nature, and that if one stayed within a dream for too long, they would fall victim to an attack from said monsters, who would drag them to their prison before killing them within the dream, causing them to die in real life. However, he does not have sustainable evidence for this hypothesis, and thus requires the help of a capable individual who can handle anything thrown at them. He will then request the hunter to help him. The hunter can either accept his request, or refuse to take it. Accepting it will cause him to put the hunter into a deep sleep, sending them to the realm.
 * Area 1: Unlocked after accepting the request, this area is a large, truly bizarre wasteland surrounded by ten floating islands, a sky that glows blue, pink, and purple, a blood-red moon surrounded by a barrier of blue electricity, blue clouds that crackle with purple electricity, pools of dark red water that go up to the hunter's chest, a red fog that envelops large parts of the area, many purplish-grey, rocky structures in the background, and bones. Once the area is entered, it cannot be escaped until the quest is completed or failed, even with the use of Farcasters. In exchange, gathering spots that provide a large supply of First-Aid Meds, First Aid Meds+, and Rations when interacted with can be found here. Every monster here is fought in sequence, and must be slain so the hunter can leave.

List of Monsters Faced
1. ]Slimock'- A small, translucent, pale green blob whose face contains disturbingly human-like facial features, and whose stomach and brain are visible. When it spots a hunter, it will immediately copy them, using electric currents to transform into a clone of them, and will use all of their attacks against them. Uses no elements, and has no weaknesses. Defenseless in its base form, and only uses basic hunter attacks due to inexperience. 2. Phoenix Kulu-ya-Ku- a Kulu-ya-Ku with red skin and orange and yellow feathers holding a meteorite. Oddly for a cannon fodder monster, it has the ability to reincarnate when killed, and will do so a grand total of five times per battle. It uses the Fire and Earth elements through its meteor, and is weak to Water, resistant to Fire and Earth, and takes neutral damage from everything else. 3. Luxuriale- A blue, Lust-themed dragon with the head and legs of a goat, wings like a bat's, and four whip-like tentacles that spray silk. Uses Wind, Dragon, and Silked, is weak to Fire, takes neutral damage from Ice and Thunder, and is resistant to everything else. 4. Gulash- An orange, Gluttony-themed dragon with the head and legs of a pig, wings like a locust's, and four intestine-like tentacles that steal food items while spraying acids. Uses Water, Ice, Dragon, and Defense Down, is weak to Earth, takes neutral damage from Fire and Thunder, and is resistant to everything else. 5. Avaritoad- A yellow, Greed-themed dragon with the head and legs of a frog, wings like a magpie's, and four moneybag-like tentacles that steal zenny while inflicting powerful blows. Uses Earth, Dragon, and Stun, is weak to Thunder and Paralysis, takes neutral damage from Water and Fire, and is resistant to everything else. 6. Acediastropod- a light blue, Sloth-themed dragon with the body of a snail, the front limbs of a sloth, the hind limbs of a donkey, wings like a blue dragon sea slug's appendages, and four needle-like tentacles that inject weird fluids into their victims. Uses Water, Earth, Dragon, Muddy, Sleep, and Possession, is weak to Fire and Blast, takes neutral damage from Thunder and Wind, and is resistant to everything else. 7. Iralice- a red, Wrath-themed dragon with the head and body of a lion, the limbs of a bear, the wings of a bat, and four tentacles with crocodile-like mouths that spray blood and inflict vicious bites. Uses Fire, Earth, Dragon, Bleeding, and Blood, is weak to Water and Poison, takes neutral damage from Ice and Wind, and is resistant to everything else. 8. Invidiadder- a green, Envy-themed dragon with the head and body of a snake, the legs of a dog, the tail of a scorpion, the wings of a vulture, and four cannon-like tentacles that steal items while firing feces. Uses Fire, Dragon, Soiled, Tarred, Deadly Poison, and Corrupted Poison, is weak to Ice, takes neutral damage from Water 9. Superbris- a purple, Pride-themed dragon with the head, wings, and tail of a peacock, the mane and legs of a horse, and four rapier-like tentacles that fire neurotoxic liquids. Uses Fire, Ice, Dragon, Attack Down, Defense Down, and Paralysis, is weak to Earth, takes neutral damage from Water and Thunder, and is resistant to everything else. 10. Red-Brief Rajang- A light brown Rajang with a steel, horned helmet, black hands and feet, dark brown scorch marks on its body, and a red thong. Uses the same attacks as the standard Rajang, but in a more flamboyant, effeminate manner, and it inflicts Fire damage with each attack. Highly resistant to physical, elemental, and status damage, but has low health. 11. Old Pentautarch- What Pentautarch was like before its revamp. It is a large, hydra-like creature with five heads, and said heads have colours that reflect which element they use, and thus, which element they are weak to. The heads are listed from left to right. 12. Old Hexmaster Pentuatarch- What Hexmaster Pentautarch was like before its revamp. Like Old Pentautarch, it is a five-headed creature, except its heads use status ailments instead of elements. Their colours determine what they use, and they are listed from left to right. 13. Ersatzduke Slimock- A darker, more powerful Slimock that mastered its signature ability, this one, in addition to having higher stats, can use any ability the hunter can use, including Hunter Styles and Hunter Arts.
 * Red- Uses Fire, weak to Water, takes neutral damage from everything else.
 * Blue- Uses Water, weak to Thunder, takes neutral damage from everything else.
 * Black- Uses, and is weak to, Dragon, takes neutral damage from everything else.
 * Yellow- Uses Thunder, weak to Ice, takes neutral damage from everything else.
 * White- Uses Ice, weak to Fire, takes neutral damage from everything else.
 * Purple- Uses Poison, weak to Fire, takes neutral damage from everything else.
 * Green- Uses Sleep, weak to Water, takes neutral damage from everything else.
 * Pink- Uses Confusion, weak to Dragon, takes neutral damage from everything else.
 * Orange- Uses Paralysis, weak to Thunder, takes neutral damage from everything else.
 * Brown- Uses Muddy, weak to Water, takes neutral damage from everything else.

Endemic Life
Endemic Life cannot be found here.