Talk:Foggy Woodlands/@comment-26867710-20160619145724/@comment-26881715-20160619150310

Thanks! I wanted to make this more specific by adding the fog hazard, which was pretty neat for me. I want my locations (If I ever add more, I dunno) to have something specific on their own - Something like Tundra's inaccessible locations (8 and 9) or Sandy Plains' mud for Barroth. But thinking for something like that would be hard, the fog mechanics were already hard to think of.