User blog comment:Democide/5th anniversary and new element/ailment contest/@comment-6050823-20160818013227

Entry: Solidification (Ailment)

'''What does the element/ailment consist of? What does it do?''': This ailment consist of a harden material that makes sticks a hunter's feet to the ground and holds them up standing like a trap. This allows a monster to get three attacks off before a hunter is freed. The third attack instantly sets the hunter free.

Cure: The way to get rid of this ailment is by using a pickaxe, getting attacked by a monster three times, or waiting it out for four seconds.

'''How many monsters do you think will use this element/ailment? Is it an exclusive element/ailment or usable for a wide range of monsters?''': I think at least three at most. The reason why is because, not to many monsters would really have much need for an ailment like this, especially if the monster has immense strength. This ailment is a way to make a weaker/speedy/etc. monster get more damage off, if not much off.

'''Any special traits that distinguish it from other elements/ailments? Is it only inflicted on hunters or can it be used in weapons too?''': Though hunters stand still from solidification, they can actually still use eatable items like Potions or Well-Done Steaks to stay in the battle longer.

'''What is the idea behind your entry? What kind of inspiration did you have?''': The idea for this ailment came from the concept of an area and a monster that I was making in the past. A monster that used this hardening material to make a giant tower-like nest in its environment. The idea also came from how some creatures use sticky materials to hold down prey, rather than kill it immediately.