Talk:Idea: Magic Concepts/@comment-4801778-20161229203744/@comment-5172919-20161230192746

If you want to keep this page and move it, be my guest.

I like the idea of having Hunter Arts based on monster moves, actually. The problem is that you can only equip a max of 3 HAs at a time based on Hunting Style. There would be so many HAs that do different things, we would need way more HA slots. I don't know if that would be good or bad.

Armor-based Hunter Arts would be interesting, but it would make creating mixed sets not worth it and grinding for monster parts both necessary and more frequent due to having to get a full set of armor at any time. This is why I thought of something closer to Wystones or SnS oils, that act like an item in that you can swap them out and carry multiple of them, but charge up as to not spam.