Kentaroth

Kentaroth are medium-sized Herbivores featured in Mezoporta Trials that are found in a decent variety of locales.

Physiology
Kentaroth are around the same size as an Aptonoth except they have the build of a Kentrosaurus. They retain two sharp spines ejected from the ends of their body that can pierce the hides of carnivores that attempt to attack the herbivore; and if thats not enough, the Kentaroth can also deflect light off of its plates to stun the enemy which gives the herbivore time to flee.

Behavior
Kentaroth has high defenses but is overall very peaceful to the presence of the hunter, although the real danger comes in accidently running to its spines and getting cuts. When provoked, it will shine a bright flashing light from its plates before fleeing (this only works in the daytime; when its night time, the Kentaroth will just flee).

Placement In Food Chain
Minimal - (Low) - Average - High - Extremely High - Apex - Legend

Main Prey: Vegetation

Arch-Rivals: Everything thats a carnivore

Behavior Towards Other Monsters
When a large monster is present in the area - the Kentaroth will run away into separate area unless its being targeted by said monster, in which it will be killed and eaten.

Ecology

 * Habitat Range

Kentaroth have been sighted in locales such as the Tide Island, Gorge and the Painted Waterfall, the latter being their most frequently sighted region which would make sense due to the locales lush vegetation and constant array of sunlight that they can use against enemies.


 * Ecological Niche

While Kentaroth is fairly low in the food chain, it is significantly higher equipped than most other herbivores which allow it to deal with predators that something like an Aptonoth couldn't possibly handle. Predators such as Velociprey often wait till night time before attempting to hunt these herbivores.


 * Biological Adaptations

The sharp spines ejecting from their sides are strong enough to pierce thick monster shells, often have predators attempting to jump onto the side of the herbivore to attack only to get impaled. Their mirrored plates can eject light against an enemy in order to stun them; giving the herbivore the chance to flee from the area.

Element Effectiveness

 * Fire = N/A
 * Water = N/A
 * Thunder = ★★
 * Ice = N/A
 * Dragon = ★★★

Status Effectiveness

 * Poison = ★★
 * Sleep = ★★
 * Paralysis = ★★
 * Blast = ★★
 * Stun = ★★
 * Blind = ★★

Carves
The Standard Raw Meat and Small Monster Bones although it does have its own exclusive carve known as the Mirage Plate.