Board Thread:News and Announcements/@comment-4801778-20160316160120/@comment-27171250-20160319152712

My idea is the Toxoria Disease. Only powerful toxic monsters can inflict it, and it will act somewhat like the Frenzy, but has a temporary effect instead of a lasting one on both hunters and monsters. It's effect is similar to poison, fatigue, and sleep wrapped into one. Your hunter will slowly lose health (1 HP/ 5 secs), have their stamina guage lowered to the minimum length, and move like they've been drugged. Running may make the hunter fall. After it wears off, your stamina guage will return to it's last point, such as 100 max stamina. It is created by poisonous monsters that expel the disease cells that thrive in the toxic environments of the inside of their bodies.It can be cured by a simple three antidotes. Most powerful toxic monsters would probably have this element, as it thrives in toxic environments. It's idea came from when I was recently sick with pneumonia. I was extremely tired, and I felt like I was growing weaker as hours progressed. That gave the poison and fatigue+sleep(?) idea. It's name is derived from toxin and bacteria. As of now, I only make monsters when a good idea comes to mind, but I'm sure monsters will come to mind that utilize this disease.