Tonfa (Main series variant)

Weapon overview
The main series variant of tonfa has 2 versions that hunters can pick between. Phial type and shell type. Phial type is for those focused on more ground based rapid explosions, while people who pick shell type are wanting a more gunlance appeal, with jumping aerial attacks.

Phial type:

Players who pick phial type have the advantage of being able to choose between various phials such as Impact and elemental, being able to dish out rapid burst of phial damage and easily stun monsters, with the drawback of being unable to vualt and loosing abilities. people who pick phial should focus more on dishing out as many burst as possible and stunning and overpowering the monster. With phial type, you dont get to propell yourself, but you get to do massive ammount of damage and ko.

Shelling type:

Players who pick the shelling type have the advantage of more abilities. With shelling, the player is able to propell themselves with combustion and use things like wyverns fire and wyrmstakes. Shellings are typically used to aid the hunter rather than do the damage, unlike phial type. hunters can use the combustion and force of shells to increase the strength and velocity of their attacks, and are less focused on stunning monsters and more focused on boosting attacks and hard hits. Shelling type gets 2 modes. Spike and blunt mode. in spike mode hunters get more reach and do cutting damage. In spike mode, you cant block, but you can boost attacks and use wyverns fire charge, which when hunters continously attack, get faster and faster and end up hitting harder. it will also make them run faster and propell them further. rather than consuming shells, propelling while wyverns fire is on, will consume the wyverns fire meter, meaning you can technically continously propell yourself anywhere until it burns out and overheats. In blunt mode, you can block, and counter. you have less range but to make up for it you can fire burst of shells when striking. in blunt mode you also attack faster. Both modes are good but I reccomend blunt for ground, and spike for aerial.

WIP, will finish soon. I wasnt sure which idea was better, I thought being able to fire wyrmstakes and use wyverns fire to make you attack faster sounded cool but using phials also sounded awesome, especially being able to rapidly attack and dish out huge rapid burst of damage and stun monsters, also huge explosions.