Eternal Tempest Ivory Lagiacrus

The Eternal Tempest Ivory Lagiacrus was thought to be just a rumor. A mere leviathan that can summon incredible storms of lightning seems like just a myth. No, this beast is all too real. Hunter beware, for this Ivory Lagiacrus is considered to be the embodiment of a storm's power.

Physiology
The Eternal Tempest Ivory Lagiacrus is a bit larger than the original, as with most deviants. It appears to have a slight pink tint to it, as it has been somewhat sunburned. The shockers on its body have grown out of control. The ones on its back have grown much larger, and have begun to curl. Some shockers have started to appear on the tail and legs, but are much smaller in relation to the rest of them. The ones on its head have grown larger as well. Some have even begun to grow out of its face, including over the left eye.

Behavior
Eternal Tempest Ivory Lagiacrus are very aggressive. They'll attack just about any creature in their territory. These Ivory Lagiacrus are rarely, if ever, found swimming anymore. They spend just about all of their time on land. Eternal Tempest Ivory Lagiacrus is thought to be on a level similar to Abyssal Lagiacrus. But most people that have survived encounters claim it is on a level beyond that.

Abilities
The Eternal Tempest Ivory Lagiacrus' abilities mostly utilize various are of effect lightning attacks. These attacks mostly rely on how charged the different parts of the monster are. Eternal Tempest Ivory Lagiacrus can charge its head, body, and tail separately, like the Astalos. There are 3 states of charge for each body part, if you don't count the uncharged state. Each charge unlocks more attacks it can use, and also increases its power.

Phase 1
When uncharged, as one would expect, there is no electricity in any of Eternal Tempest's physical attacks. It can use a few lightning attacks to get its charge going, but aside from this, it's attacks are heavy and slow. They hit hard, but are somewhat easy to avoid. It uses all of the attacks the original uses. It can even use the claw swipe Mizutsune gets in G rank.

Head

In the first charged state, the head shockers begin to glow slightly. The lightning spit becomes a bit stronger. In this state, it can fire off a bolt of electricity into the air that strikes a hunter. These form a warning glow on the ground at all charged states.

In the second state, some of its lightning spit will form an area of lightning that lasts for a few seconds. This area will cause minor damage and thunderblight. The monster can combo its lightning spit from various attacks now. It can fire a large ball of lightning into the air that'll then split into three. When it fires lightning into the air, a lightning bolt will strike at every hunter.

In the third state, dark blue electricity can be seen surging through the horns. Its bites are now lightning charged. It can fire large balls of lightning that burst, injuring those in a dangerously wide area. It'll fire volley's of lightning that strike at hunters multiple times. The monster can fire a shotgun-like blast of lightning spread in a cone in front of it after charging it for a brief second. It can even fire a destructive beam of electricity. It'll stand on its hind legs and fire from its right side toward a hunter. This beam causes an aftershock of lightning,

Body

In the first charged state, the monster is able to use minor discharge attacks. It can use the lightning orb attack the original Lagiacrus has as well. It can use this in a combo after a side-bite, hip check, or even a slide attack.

In the second state, the discharge attack covers a wider area. It can unleash a discharge that causes lightning to surge across the ground in four different directions. These aren't always predictable however. Its slide attack becomes charged with electricity now.

In the third state, all of its body slams, hipchecks, and claw swipes are charged with electricity. The discharge attack increases in range a bit, and causes six bolts of lightning to surge across the ground in different directions, one after another. This number increases to eight when the monster is enraged. The slide attack now leaves a damaging trail of electricity behind it. When enraged, it'll spin and do another slide attack immediately after. The orbs that it can summon are now much larger. Instead of spinning in circles, they float into the air slightly before targeting hunters, slowly following them while sinking to the ground. When one of these orbs hit the ground, it causes three waves of lightning bolts from the center. The third orb will explode in the air after sparking up. When it finally explodes, a flurry of lightning bolts strikes the vicinity.

Tail

The Eternal Tempest Ivory Lagiacrus' tail is now covered in shockers as well. In the first state of charge, it doesn't do much. The monster can cause electricity to surge through the tail as it is swung around. It can also send a ball of lightning across the ground.

In the second state, it can send two balls of lightning across the ground. The monster will occasionally send a ball of lightning that travels in a zigzag fashion. It can fire off a lightning bolt straight at a hunter. This will paralyze the hunter as well.

In the final state, the tail can send a wave of three balls of lightning across the ground. It can slam its tail on the ground, causing a few balls of lightning to arc through the air. The lightning bolt it fires can now be used one after another, up to three times. Sometimes it'll swipe its tail across the ground, causing small orb of lightning. When approached by a hunter, the orb will zap them. It'll fade away after 15 seconds, 30 if enraged.

Full Charge

When the monster's whole body has reached the third charged state, it'll go into a second rage mode of sorts. It doesn't gain many new attacks, but it does become far more aggressive. It'll chain together devastating combos of various attacks in an attempt to suppress its foes. After a hundred seconds have passed, it'll discharge all of its electricity, causing a massive burst of lightning, and flurries of bolts striking and moving across the area, reverting it back to a completely uncharged state.

Phase 2
When phase 2 begins, the skies begin to go dark with storm clouds across the entire map. Bolts of lightning can be seen all around. The Eternal Tempest's shockers all become a purple color, along with its electricity. It becomes even more aggressive than before, and all of its electrical attacks now cause Magnetism. Each body part no longer has an uncharged state, as it is constantly charged with electricity.

Head

In its base charge state, it can fire off a sweeping beam more like Mizutsune. It can spit a ball of lightning into the air that'll split into several smaller balls that rain down. They'll home in slightly on anyone with Magnetism.

In the second state, it'll get up on hind legs to fire a beam in the same fashion as the first phase, but this time it'll slowly walk forward and fire off two more beams. It can spit a ball of lightning that'll cause a cluster bomb-like explosion of lightning. The monster will rapid fire a set of five small lightning balls, or seven when enraged, that'll slightly track those with Magnetism.

In the final state, it'll fire off three shotgun-like blasts of lightning that cover a much wider area before. It'll fire a large orb of lightning that'll remain on the ground for a bit. It'll slowly drag towards it those with Magnetism before exploding. It'll occasionally charge lightning up around its mouth as it prepares for a bite. When it finally bites at its foes, it'll also cause a blast of lightning.

Body

In the first state, when the monster does a sliding attack, it'll occasionally fling a flurry of lightning orbs around the area. They fly a short distance through the air before dropping to the ground. Its discharge attacks will sometimes cause bolts of lightning to strike the area. These lightning bolts will target those with Magnetism.

In the second state, the monster is able to charge up its body slam with electricity. When it does this, it'll cause a wave of electricity to burst out from the front. When it summons the orbs, they'll occasionally split into many smaller orbs as they float around. These will be attracted to those with Magnetism. The discharge attack may cause a large line of electricity to fire from the monster. This will target those with Magnetism.

In the final state, the slide attack's orbs are in fewer numbers, but are much larger. When they hit the ground, they explode, sending mini orbs running across the ground. It can combo its hipcheck into a spin that looks like it'll summon orbs, but will instead cause a large burst of electricity to surround the monster. Sometimes, the discharge attack will cause multiple large lines of electricity. It can charge electricity before firing a large bolt into the air. The sky will crack with lightning for a few seconds before a large bolt strikes down at the ground, causing a large electrical explosion.

Tail

In the first charged state, it can send out a wave of five lightning balls from its tail slam that'll track foes inflicted with magnetism. When it swings its tail around, it causes a small electrical field in that spot that slowly expands for a couple of seconds.

In the second state, it can fire a lightning bolt similar to phase one, only it'll cause an electrical explosion when it connects with someone. The tail slam it performs that causes the arcing lightning orbs is modified. The lightning orbs are sent high into the air this time before crashing to the ground, causing a decent sized explosion with each orb. It can chage electricity for a second before firing a bolt into the air that'll cause a slight lightning rain behind it.

In the final state, it doesn't gain too much more outside of power and an increase in lightning orbs. But it can now summon a large electrical blade-like protrusion that it can swipe at foes with, similar to Astalos' plasma blade.

Full Charge

Once fully charged, the Tempest's fury is unleashed. Electricity is constantly surging through the Ivory Lagiacrus' body. It unleashes combo after combo relentlessly. Its discharge attacks draw in those with magnetism. Almost every attack causes additional lightning bolts and orbs. After 150 seconds have passed, it'll charge up a massive attack, unleashing a large discharge attack that litters the whole area with lightning.

Tempest Finale

Once the monster seems defeated, it flails around in pain, but it does not fall yet. Instead, it charges an extremely massive amount of electricity. Those inflicted with magnetism are sucked in rapidly. After a few seconds of charging goes by, the monster lets loose an enormous blast of electricity that covers most of the area. If the quest is failed after this attack, the monster lives on. But if there is still another cart left, the monster dies.

Turf Wars
None

Armor
GR Defense: 610-900

Fire: -50

Water: 30

Thunder: 50

Ice: -10

Dragon: -40

Skills: Eternal Tempest Soul, Wrath Awoken, Thunder Atk +2

Greatsword
Neo Lagia Storm

Lagia Tempest

Longsword
Heaven's Torment

Truest Torment

Sword and Shield
Neo Lagia Shock

Neodignis Blinding Bolt

Dual Blades
Neo Twin Squalls

Neo Tempests

Lance
Neo Squall Lance

Gaius Blazing Bolt

Gunlance
Neo Lagia Crash

Eutazy Blazing Bolt

Hammer
Lagio Thundersmash

Lagio Tempestblast

Switch Axe
Neo Tempest Axe

Remiel Blinding Bolt

Light Bowgun
Neo Boltacrus

Eclair Blazing Bolt

Heavy Bowgun
Neo Tempest Blitz

Blitzador Blinding Bolt

Bow
Neo Stormsender

Squall Blazing Bolt