Rifle Blade

A weapon class that resembles a longsword and shares several combos but retains ones that replace ones on the longsword alongside a separate bayonet form and a blunderbuss form.

Description
The Rifle Blade shares most of the combos that can be done with a longsword but with a few changes.


 * Takes longer to sheathe and unsheathe the weapon.


 * The upward and downward vertical slashes can end in bullets being shot out by the bayonet attached to the rifle when the spirit gauge is full.


 * When the spirit gauge is full, instead of gaining access to spirit slashes, you gain two modes, blunderbuss spirit mode and bayonet spirit mode, both modes will disappear if the spirit gauge drops back down.

Bayonet Spirit Mode
You aim your bayonet attachment in similar fashion to a light bowgun except it has infinite ammo, when you shoot, the recoil is incredibly high but it grants automatic critical damage on each bullet hit and can shoot semi-automatically. Deals cutting damage.

Blunderbuss Spirit Mode
You aim your blunderbuss attachment in similar fashion to a heavy bowgun except it has infinite ammo, it also has incredibly high recoil and a slower fire rate than the Bayonet fire rate but much more damage is dealt as the bullets are spread instead of singular and also grants automatic critical damage on each bullet shit. Deals impact damage.

Explanation
Ever since the discovery of the New World and the reasoning for the Elder Crossing being found out, the Guild's armoury branch on the New World has gained extra fundings and decided to put their fundings into making brand new weaponry classes altogether. The Rifle Blade is one of them.